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19
Src/Unity/BitMask/Net.Project.B.BitMask.Unity.asmdef
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19
Src/Unity/BitMask/Net.Project.B.BitMask.Unity.asmdef
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Src/Unity/BitMask/NewScriptableBitMask.asset
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Src/Unity/BitMask/NewScriptableBitMask.asset
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Src/Unity/BitMask/NewScriptableBitMask.asset.meta
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Src/Unity/BitMask/NewScriptableBitMaskSample.asset
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Src/Unity/BitMask/NewScriptableBitMaskSample.asset
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Src/Unity/BitMask/NewScriptableBitMaskSample.asset.meta
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192
Src/Unity/BitMask/ScriptableBitMask.cs
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Src/Unity/BitMask/ScriptableBitMask.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using AYellowpaper.SerializedCollections;
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using BITKit;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.Pool;
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using UnityEngine.UIElements;
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using YamlDotNet.Serialization;
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using YamlDotNet.Serialization.NamingConventions;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace Net.BITKit.BitMask
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{
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public class ScriptableBitMask : ScriptableObject,ISerializationCallbackReceiver
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{
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[SerializeField] public ScriptableImplements implements;
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internal readonly Dictionary<string, List<string>> Dictionary=new();
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[SerializeField] public string yaml;
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public Type Type => implements.Type;
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public Type[] Types => implements ? implements.Types : Array.Empty<Type>();
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private void OnEnable()
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{
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OnBeforeSerialize();
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}
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public void OnBeforeSerialize()
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{
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if(string.IsNullOrEmpty(yaml))return;
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var deserializer = new DeserializerBuilder()
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.WithNamingConvention(CamelCaseNamingConvention.Instance) // 驼峰命名
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.Build();
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Dictionary.Clear();
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var newDictionary = deserializer.Deserialize<Dictionary<string, List<string>>>(yaml);
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foreach (var pair in newDictionary)
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{
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Dictionary[pair.Key] = pair.Value;
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}
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}
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public void OnAfterDeserialize()
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{
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if(Dictionary.Count is 0)return;
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var serializer = new SerializerBuilder()
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.WithNamingConvention(CamelCaseNamingConvention.Instance)
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.Build();
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yaml = serializer.Serialize(Dictionary);
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}
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public IDictionary<Type,HashSet<Type>> FlagMask
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{
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get
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{
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var typeDictionary = implements.Types.ToDictionary(x => x.Name, x => x);
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var nextDictionary = new Dictionary<Type, HashSet<Type>>();
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foreach (var (key, d) in Dictionary)
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{
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if (typeDictionary.TryGetValue(key, out var type) is false) continue;
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var hashSet = new HashSet<Type>();
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foreach (var x in d)
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{
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if(typeDictionary.TryGetValue(x,out var t1) is false)continue;
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hashSet.Add(t1);
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}
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nextDictionary[type]=hashSet;
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}
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foreach (var type in Types)
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{
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if (nextDictionary.TryAdd(type, new HashSet<Type>())) ;
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}
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return nextDictionary;
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}
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}
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}
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#if UNITY_EDITOR
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[CustomEditor(typeof(ScriptableBitMask),true)]
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public sealed class ScriptableBitMaskEditor:Editor
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{
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private const int CellSize = 24;
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public override VisualElement CreateInspectorGUI()
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{
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if (serializedObject.targetObject is not ScriptableBitMask scriptableBitMask)
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return base.CreateInspectorGUI();
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var inspector = new VisualElement
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{
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style =
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{
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flexDirection = FlexDirection.Column
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}
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};
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var defaultPropertyFields = inspector.Create<VisualElement>();
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BITInspectorExtensions.FillDefaultInspector(defaultPropertyFields.Create<VisualElement>(),serializedObject,false);
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var root = inspector.Create<VisualElement>();
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root.style.flexDirection = new StyleEnum<FlexDirection>(FlexDirection.Row);
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var allFlags = scriptableBitMask.Types;
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var labelRow = root.Create<VisualElement>();
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var toggleRot = root.Create<VisualElement>();
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labelRow.style.alignSelf = new StyleEnum<Align>(Align.FlexEnd);
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for (var x = -1; x < allFlags.Length; x++)
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{
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if (x is -1)
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{
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var container = toggleRot.Create<VisualElement>();
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container.style.flexDirection = FlexDirection.Row;
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foreach (var type in scriptableBitMask.Types.Reverse())
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{
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var text = container.Create<Label>();
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text.style.width = CellSize;
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text.text = string.Join("\n", type.Name.ToArray());
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}
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continue;
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}
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{
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var xEnum = allFlags[x];
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var label = labelRow.Create<Label>();
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label.text = xEnum.Name;
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label.style.height = CellSize;
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label.style.unityTextAlign = TextAnchor.MiddleRight;
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var toggles = toggleRot.Create<VisualElement>();
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toggles.style.flexDirection = new StyleEnum<FlexDirection>(FlexDirection.Row);
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for (var y = allFlags.Length-1; y >= 0+x; y--)
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{
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var yEnum = allFlags[y];
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var toggle = toggles.Create<Toggle>();
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toggle.tooltip = $"{xEnum.Name}/{yEnum.Name}";
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toggle.style.width = toggle.style.height = CellSize;
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toggle.style.marginBottom
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= toggleRot.style.marginLeft
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= toggleRot.style.marginRight
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= toggleRot.style.marginTop
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= toggleRot.style.paddingBottom
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=toggleRot.style.paddingLeft
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=toggleRot.style.paddingRight
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=toggleRot.style.paddingTop
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=-1;
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toggle.SetValueWithoutNotify(scriptableBitMask.Dictionary.GetOrCreate(xEnum.Name).Contains(yEnum.Name));
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toggle.RegisterValueChangedCallback(changeEvent =>
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{
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if (changeEvent.newValue)
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{
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scriptableBitMask.Dictionary.GetOrCreate(xEnum.Name).TryAdd(yEnum.Name);
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scriptableBitMask.Dictionary.GetOrCreate(yEnum.Name).TryAdd(xEnum.Name);
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}
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else
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{
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scriptableBitMask.Dictionary.GetOrCreate(xEnum.Name).TryRemove(yEnum.Name);
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scriptableBitMask.Dictionary.GetOrCreate(yEnum.Name).TryRemove(xEnum.Name);
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}
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scriptableBitMask.OnAfterDeserialize();
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EditorUtility.SetDirty(serializedObject.targetObject);
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});
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}
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}
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}
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return root;
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}
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}
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#endif
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}
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Src/Unity/BitMask/ScriptableBitMask.cs.meta
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Src/Unity/BitMask/ScriptableBitMask.cs.meta
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||||
fileFormatVersion: 2
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guid: 4bc860277386c244aac5bc8ec6cbb54b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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30
Src/Unity/BitMask/ScriptableBitMaskSample.cs
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Src/Unity/BitMask/ScriptableBitMaskSample.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UIElements;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace Net.BITKit.BitMask
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{
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public interface ISampleInterface
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{
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}
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[Serializable]
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public struct SampleInterface1:ISampleInterface{}
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[Serializable]
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public struct SampleInterface2:ISampleInterface{}
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[Serializable]
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public struct SampleInterface3:ISampleInterface{}
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[Serializable]
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public struct SampleInterface4:ISampleInterface{}
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[Serializable]
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public struct SampleInterface5:ISampleInterface{}
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public class ScriptableBitMaskSample : ScriptableImplements<ISampleInterface>
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{
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}
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}
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Src/Unity/BitMask/ScriptableBitMaskSample.cs.meta
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Src/Unity/BitMask/ScriptableBitMaskSample.cs.meta
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fileFormatVersion: 2
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guid: 9fab0368c5976f24dafd43f829e91aab
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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20
Src/Unity/BitMask/ScriptableImplements.cs
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Src/Unity/BitMask/ScriptableImplements.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Net.BITKit.BitMask
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{
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public abstract class ScriptableImplements : ScriptableObject
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{
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public abstract Type[] Types { get; }
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public abstract Type Type { get; }
|
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}
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public class ScriptableImplements<T> : ScriptableImplements
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{
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[SerializeReference,SubclassSelector] private T[] implements;
|
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public override Type[] Types => Array.ConvertAll(implements, x => x.GetType());
|
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public override Type Type => typeof(T);
|
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}
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|
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}
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Src/Unity/BitMask/ScriptableImplements.cs.meta
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Src/Unity/BitMask/ScriptableImplements.cs.meta
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fileFormatVersion: 2
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guid: 9277a745f0b4ebc4c9d0759e9e56de77
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user