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@@ -1,3 +1,4 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@@ -57,6 +58,7 @@ namespace BITKit.UX
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[Header(Constant.Header.Components)]
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public UIDocument document;
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[Header(Constant.Header.Settings)]
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[Obsolete("Use bindNameProvider instead")]
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public string bindName;
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[SerializeField, SerializeReference, SubclassSelector]
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protected IReference bindNameProvider = new GetNameFromGameobject();
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