1
This commit is contained in:
@@ -15,7 +15,7 @@ public class UXBuilder : MonoBehaviour
|
||||
[SerializeField] private bool clearOnStart;
|
||||
|
||||
private readonly List<VisualElement> instances = new();
|
||||
|
||||
public VisualElement VisualElement => visualElementProvider.GetVisualElement();
|
||||
private IList ItemSource
|
||||
{
|
||||
get => _itemSource;
|
||||
|
@@ -115,8 +115,8 @@ namespace BITKit.UX
|
||||
{
|
||||
Singleton = this;
|
||||
root = document.rootVisualElement;
|
||||
container = document.rootVisualElement[0];
|
||||
root.RegisterCallback<MouseDownEvent>(x =>
|
||||
container = document.rootVisualElement[1];
|
||||
root.Q("background-image").RegisterCallback<MouseDownEvent>(x =>
|
||||
{
|
||||
Close();
|
||||
});
|
||||
|
8
Packages/Runtime~/Unity/Scripts/UX/Core/Deprecated.meta
Normal file
8
Packages/Runtime~/Unity/Scripts/UX/Core/Deprecated.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4cac3f1115a23fd45b7feb40a6e8065e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class UXFlexEvent : UXElement<VisualElement>
|
||||
{
|
||||
[SerializeField] private UnityEvent<bool> OnDisplay;
|
||||
[SerializeField] private UnityEvent onFlex;
|
||||
[SerializeField] private UnityEvent onNone;
|
||||
public override void OnStart()
|
||||
{
|
||||
base.OnStart();
|
||||
visualElement.RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
|
||||
}
|
||||
private void OnGeometryChanged(GeometryChangedEvent evt)
|
||||
{
|
||||
switch (visualElement.style.display.value)
|
||||
{
|
||||
case DisplayStyle.None:
|
||||
OnDisplay?.Invoke(false);
|
||||
onNone?.Invoke();
|
||||
break;
|
||||
case DisplayStyle.Flex:
|
||||
OnDisplay?.Invoke(true);
|
||||
onFlex?.Invoke();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6c810047b6a5d4148b5fa6d0ba6a691c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -76,16 +76,23 @@ namespace BITKit.UX
|
||||
}
|
||||
var split = bindName.Split(@".");
|
||||
var visualElement = document.rootVisualElement;
|
||||
foreach (var name in split)
|
||||
if (string.IsNullOrEmpty(bindName))
|
||||
{
|
||||
try
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var name in split)
|
||||
{
|
||||
visualElement = visualElement.Q(name);
|
||||
}
|
||||
catch (System.Exception)
|
||||
{
|
||||
Debug.LogWarning(name);
|
||||
throw;
|
||||
try
|
||||
{
|
||||
visualElement = visualElement.Q(name);
|
||||
}
|
||||
catch (System.Exception)
|
||||
{
|
||||
Debug.LogWarning(name);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_visualElement = visualElement as UX;
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -6,6 +7,7 @@ using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
[Obsolete("Use UXBuilder instead")]
|
||||
public class UXFactory : MonoBehaviour
|
||||
{
|
||||
[Header(Constant.Header.Components)]
|
||||
|
@@ -13,6 +13,7 @@ using UnityEditor;
|
||||
#endif
|
||||
namespace BITKit.UX
|
||||
{
|
||||
[Obsolete]
|
||||
public interface IPanelComponent : IActivable
|
||||
{
|
||||
}
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -10,6 +11,7 @@ using System.Threading.Tasks;
|
||||
using System.Linq;
|
||||
namespace BITKit.UX
|
||||
{
|
||||
[Obsolete]
|
||||
public interface IWindowElement
|
||||
{
|
||||
string GetName();
|
||||
@@ -19,7 +21,8 @@ namespace BITKit.UX
|
||||
Task Open(CancellationToken cancellationToken = default);
|
||||
Task Close(CancellationToken cancellationToken = default);
|
||||
}
|
||||
[System.Serializable]
|
||||
[Obsolete]
|
||||
[Serializable]
|
||||
public class UXWindowElement : IWindowElement
|
||||
{
|
||||
[SerializeField]
|
||||
@@ -102,16 +105,13 @@ namespace BITKit.UX
|
||||
List<IWindowElement> activeWindows = new();
|
||||
IWindowElement activeWindow;
|
||||
public int index { get; private set; }
|
||||
CancellationTokenSource cts;
|
||||
protected CancellationToken _cancellationToken;
|
||||
public async void Select(UXElement element)
|
||||
{
|
||||
cts.Cancel();
|
||||
cts = new();
|
||||
foreach (var activeWindow in activeWindows)
|
||||
foreach (var _activeWindow in activeWindows.ToArray())
|
||||
{
|
||||
await activeWindow.Close(cts.Token);
|
||||
OnExit.Invoke(activeWindow.GetName());
|
||||
|
||||
await _activeWindow.Close(_cancellationToken);
|
||||
OnExit.Invoke(_activeWindow.GetName());
|
||||
}
|
||||
|
||||
activeWindows.Clear();
|
||||
@@ -180,7 +180,8 @@ namespace BITKit.UX
|
||||
get => hidden;
|
||||
set
|
||||
{
|
||||
if (hidden)
|
||||
hidden = value;
|
||||
if (value)
|
||||
{
|
||||
Exit();
|
||||
}
|
||||
@@ -200,18 +201,20 @@ namespace BITKit.UX
|
||||
hidden = false;
|
||||
activeWindow?.Open();
|
||||
}
|
||||
void Awake()
|
||||
private void Awake()
|
||||
{
|
||||
cts = new();
|
||||
var ct = gameObject.GetCancellationTokenOnDestroy();
|
||||
ct.Register(cts.Cancel);
|
||||
_cancellationToken = gameObject.GetCancellationTokenOnDestroy();
|
||||
}
|
||||
async void Start()
|
||||
private async void Start()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
foreach (var window in windows)
|
||||
{
|
||||
await window.Close(cts.Token);
|
||||
if (window.Navigation is UXButton uxButton)
|
||||
{
|
||||
uxButton.onClick.AddListener(() => Select(window.Window));
|
||||
}
|
||||
await window.Close(_cancellationToken);
|
||||
}
|
||||
Select(startElement);
|
||||
}
|
||||
|
18
Packages/Runtime~/Unity/Scripts/UX/Library/CustomButton.cs
Normal file
18
Packages/Runtime~/Unity/Scripts/UX/Library/CustomButton.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class CustomButton : Button
|
||||
{
|
||||
public new class UxmlTraits : Button.UxmlTraits
|
||||
{
|
||||
}
|
||||
public CustomButton() : base()
|
||||
{
|
||||
}
|
||||
public new class UxmlFactory : UxmlFactory<CustomButton, UxmlTraits> { }
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea5d1b4303697ea4f8597e0db992bb3b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
131
Packages/Runtime~/Unity/Scripts/UX/Library/TabBar.cs
Normal file
131
Packages/Runtime~/Unity/Scripts/UX/Library/TabBar.cs
Normal file
@@ -0,0 +1,131 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
/// <summary>
|
||||
/// Tab容器,仅用于快速生成TabBar
|
||||
/// </summary>
|
||||
[UnityEngine.Scripting.Preserve]
|
||||
public class TabBar : VisualElement,INotifyValueChanged<int>
|
||||
{
|
||||
public new class UxmlTraits:VisualElement.UxmlTraits
|
||||
{
|
||||
private readonly UxmlIntAttributeDescription m_TabBarAttribute = new ()
|
||||
{
|
||||
name = "CurrentTab",
|
||||
defaultValue = -1
|
||||
};
|
||||
private readonly UxmlStringAttributeDescription m_TabsAttribute = new ()
|
||||
{
|
||||
name = "tabs"
|
||||
};
|
||||
private readonly UxmlBoolAttributeDescription m_allowFocus = new ()
|
||||
{
|
||||
name = "allowFocus",
|
||||
defaultValue = true
|
||||
};
|
||||
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
|
||||
{
|
||||
base.Init(ve, bag, cc);
|
||||
var tabBar = (TabBar)ve;
|
||||
tabBar.CurrentTab = m_TabBarAttribute.GetValueFromBag(bag, cc);
|
||||
tabBar.Tabs = m_TabsAttribute.GetValueFromBag(bag, cc);
|
||||
tabBar.allowFocus = m_allowFocus.GetValueFromBag(bag, cc);
|
||||
}
|
||||
}
|
||||
public new class UxmlFactory : UxmlFactory<TabBar, UxmlTraits> { }
|
||||
// These are USS class names for the control overall and the label.
|
||||
|
||||
public event Action<int> OnTabChanged;
|
||||
|
||||
private Button[] _buttons = Array.Empty<Button>();
|
||||
private int _currentTab;
|
||||
public int CurrentTab
|
||||
{
|
||||
get=>_currentTab;
|
||||
set
|
||||
{
|
||||
_currentTab = value;
|
||||
SetTabs(value);
|
||||
}
|
||||
}
|
||||
|
||||
private string tabs;
|
||||
public string Tabs
|
||||
{
|
||||
get => tabs;
|
||||
set
|
||||
{
|
||||
tabs = value;
|
||||
SetTabs(value);
|
||||
}
|
||||
}
|
||||
|
||||
private bool allowFocus;
|
||||
public bool AllowFocus
|
||||
{
|
||||
get => allowFocus;
|
||||
set
|
||||
{
|
||||
allowFocus = value;
|
||||
foreach (var x in _buttons)
|
||||
{
|
||||
x.focusable = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void SetTabs(string value)
|
||||
{
|
||||
var split = value.Split(",");
|
||||
foreach (var x in _buttons)
|
||||
{
|
||||
x.RemoveFromHierarchy();
|
||||
}
|
||||
_buttons = new Button[split.Length];
|
||||
for (var i = 0; i < split.Length; i++)
|
||||
{
|
||||
var tabName = split[i];
|
||||
var index = i;
|
||||
var button = _buttons[i] = this.Create<Button>();
|
||||
button.text = tabName;
|
||||
button.focusable = allowFocus;
|
||||
button.clicked += () => CurrentTab = index;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetTabs(int index)
|
||||
{
|
||||
SetValueWithoutNotify(index);
|
||||
OnTabChanged?.Invoke(index);
|
||||
MarkDirtyRepaint();
|
||||
}
|
||||
|
||||
public void SetValueWithoutNotify(int newValue)
|
||||
{
|
||||
switch (newValue)
|
||||
{
|
||||
case var _ when newValue < 0 || newValue > _buttons.Length:
|
||||
return;
|
||||
}
|
||||
for (var i = 0; i < _buttons.Length; i++)
|
||||
{
|
||||
var button = _buttons[i];
|
||||
var entry = newValue == i;
|
||||
button.SetEnabled(!entry);
|
||||
}
|
||||
}
|
||||
int INotifyValueChanged<int>.value
|
||||
{
|
||||
get => CurrentTab;
|
||||
set=>CurrentTab = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
11
Packages/Runtime~/Unity/Scripts/UX/Library/TabBar.cs.meta
Normal file
11
Packages/Runtime~/Unity/Scripts/UX/Library/TabBar.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 22a1d2dab9cea2a4fa90bfc3439b11f1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
122
Packages/Runtime~/Unity/Scripts/UX/Library/TabContainer.cs
Normal file
122
Packages/Runtime~/Unity/Scripts/UX/Library/TabContainer.cs
Normal file
@@ -0,0 +1,122 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class TabContainer : VisualElement
|
||||
{
|
||||
public new class UxmlTraits : VisualElement.UxmlTraits
|
||||
{
|
||||
private readonly UxmlIntAttributeDescription m_currentTabAttribute = new ()
|
||||
{
|
||||
name = "CurrentTab",
|
||||
defaultValue = -1
|
||||
};
|
||||
private readonly UxmlStringAttributeDescription m_customTabPathAttribute = new ()
|
||||
{
|
||||
name = "CustomTabPath",
|
||||
};
|
||||
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
|
||||
{
|
||||
base.Init(ve, bag, cc);
|
||||
var tabContainer = (TabContainer)ve;
|
||||
tabContainer.CurrentTab = m_currentTabAttribute.GetValueFromBag(bag, cc);
|
||||
tabContainer.CustomTabPath = m_customTabPathAttribute.GetValueFromBag(bag, cc);
|
||||
tabContainer.pickingMode = PickingMode.Ignore;
|
||||
tabContainer._container.pickingMode = PickingMode.Ignore;
|
||||
}
|
||||
}
|
||||
public new class UxmlFactory : UxmlFactory<TabContainer, UxmlTraits> { }
|
||||
public TabContainer()
|
||||
{
|
||||
_internalTabBar = new TabBar();
|
||||
_container = new VisualElement
|
||||
{
|
||||
name = UXConstant.ContextContainer,
|
||||
style =
|
||||
{
|
||||
flexGrow = 1
|
||||
}
|
||||
};
|
||||
hierarchy.Add(_internalTabBar);
|
||||
hierarchy.Add(_container);
|
||||
RegisterCallback<AttachToPanelEvent>(OnAttachToPanel);
|
||||
RegisterCallback<DetachFromPanelEvent>(OnDetachFromPanel);
|
||||
_internalTabBar.OnTabChanged += EntryTab;
|
||||
pickingMode = PickingMode.Ignore;
|
||||
_container.pickingMode = PickingMode.Ignore;
|
||||
}
|
||||
public override VisualElement contentContainer => _container;
|
||||
private int currentTab=-1;
|
||||
|
||||
public int CurrentTab
|
||||
{
|
||||
get => currentTab;
|
||||
set
|
||||
{
|
||||
currentTab = value;
|
||||
EntryTab(currentTab);
|
||||
}
|
||||
}
|
||||
|
||||
private string _customTabPath;
|
||||
public string CustomTabPath
|
||||
{
|
||||
get => _customTabPath;
|
||||
set
|
||||
{
|
||||
_customTabPath = value;
|
||||
if (_externalTabBar is not null)
|
||||
{
|
||||
_externalTabBar.OnTabChanged -= EntryTab;
|
||||
}
|
||||
if (panel?.visualTree != null)
|
||||
{
|
||||
_externalTabBar = panel.visualTree.Q<TabBar>(value);
|
||||
if (_externalTabBar is not null)
|
||||
{
|
||||
_externalTabBar.OnTabChanged += EntryTab;
|
||||
}
|
||||
}
|
||||
_internalTabBar.SetActive(_externalTabBar is null);
|
||||
}
|
||||
}
|
||||
private readonly VisualElement _container;
|
||||
private readonly TabBar _internalTabBar;
|
||||
private TabBar _externalTabBar;
|
||||
|
||||
private void OnDetachFromPanel(DetachFromPanelEvent evt)
|
||||
{
|
||||
UpdateTabBar();
|
||||
}
|
||||
private void OnAttachToPanel(AttachToPanelEvent evt)
|
||||
{
|
||||
UpdateTabBar();
|
||||
}
|
||||
private void UpdateTabBar()
|
||||
{
|
||||
CustomTabPath = CustomTabPath;
|
||||
CurrentTab = CurrentTab;
|
||||
_externalTabBar?.SetValueWithoutNotify(CurrentTab);
|
||||
_internalTabBar.SetValueWithoutNotify(CurrentTab);
|
||||
_internalTabBar.Tabs = string.Join(",", _container.Children().Select(x => x.name));
|
||||
}
|
||||
private void OnShowTab(bool value)
|
||||
{
|
||||
_internalTabBar.style.display = value ? DisplayStyle.Flex : DisplayStyle.None;
|
||||
}
|
||||
public void EntryTab(int index)
|
||||
{
|
||||
foreach (var x in _container.Children())
|
||||
{
|
||||
x.SetActive(false);
|
||||
}
|
||||
if(_container.Children().TryGet(index,out var element))
|
||||
element.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62f0964438c4cda43a9ed00227e25ab1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -6,6 +6,8 @@ using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
// ReSharper disable MemberCanBeProtected.Global
|
||||
// ReSharper disable ClassWithVirtualMembersNeverInherited.Global
|
||||
// ReSharper disable UnusedMember.Global
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
@@ -48,6 +50,7 @@ namespace BITKit.UX
|
||||
{
|
||||
OnEntryOrExit(true);
|
||||
document.rootVisualElement.SetActive(true);
|
||||
OnEntry?.Invoke();
|
||||
}
|
||||
void IUXPanel.Exit()
|
||||
{
|
||||
@@ -62,8 +65,11 @@ namespace BITKit.UX
|
||||
BIT4Log.Warning<UIToolKitPanel>(name);
|
||||
BIT4Log.LogException(e);
|
||||
}
|
||||
|
||||
OnExit?.Invoke();
|
||||
}
|
||||
public event Action OnEntry;
|
||||
public event Action OnExit;
|
||||
|
||||
protected virtual void OnEntryOrExit(bool isEntry)
|
||||
{
|
||||
}
|
||||
|
@@ -76,6 +76,8 @@ namespace BITKit.UX
|
||||
|
||||
[SerializeReference, SubclassSelector] private IUXPanel initialPanel;
|
||||
|
||||
[SerializeField] private TextAsset validTexts;
|
||||
|
||||
private bool initialized;
|
||||
private void Awake()
|
||||
{
|
||||
@@ -150,8 +152,10 @@ namespace BITKit.UX
|
||||
|
||||
protected override void OnUpdate()
|
||||
{
|
||||
if (panelsLabel is null || currentPanelLabel is null) return;
|
||||
panelsLabel.text=string.Join("\n",UXService.Panels);
|
||||
currentPanelLabel.text = string.Join("\n",UXService.EntryCompletedPanels);
|
||||
currentPanelLabel.text = string.Join("\n",UXService.EntryCompletedPanels);
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -5,28 +6,29 @@ using BITKit;
|
||||
using UnityEngine.Events;
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class UXPanelEvent : MonoBehaviour, IPanelComponent
|
||||
/// <summary>
|
||||
/// 基于<see cref="IUXPanel"/>的面板事件
|
||||
/// </summary>
|
||||
public class UXPanelEvent : MonoBehaviour
|
||||
{
|
||||
public UnityEvent<bool> onSetActive = new();
|
||||
public UnityEvent onActive = new();
|
||||
public UnityEvent onInactive = new();
|
||||
public void SetActive(bool active)
|
||||
public UnityEvent<bool> onEntryOrExit = new();
|
||||
public UnityEvent onEntry = new();
|
||||
public UnityEvent onExit = new();
|
||||
private void Awake()
|
||||
{
|
||||
onSetActive.Invoke(active);
|
||||
if (active)
|
||||
{
|
||||
onActive.Invoke();
|
||||
}
|
||||
else
|
||||
{
|
||||
onInactive.Invoke();
|
||||
}
|
||||
var panel = GetComponent<IUXPanel>();
|
||||
panel.OnEntry += OnEntry;
|
||||
panel.OnExit += OnExit;
|
||||
}
|
||||
|
||||
public bool Enabled
|
||||
private void OnExit()
|
||||
{
|
||||
get => enabled;
|
||||
set => enabled = value;
|
||||
onEntryOrExit.Invoke(false);
|
||||
onExit.Invoke();
|
||||
}
|
||||
private void OnEntry()
|
||||
{
|
||||
onEntryOrExit.Invoke(true);
|
||||
onEntry.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user