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@@ -2,17 +2,20 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using BITKit.Mod;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.Serialization;
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using UnityEngine.InputSystem;
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using UnityEngine.UIElements;
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// ReSharper disable MemberCanBeProtected.Global
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// ReSharper disable ClassWithVirtualMembersNeverInherited.Global
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// ReSharper disable UnusedMember.Global
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// ReSharper disable MemberCanBePrivate.Global
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namespace BITKit.UX
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{
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public class UIToolKitPanel : MonoBehaviour,IUXPanel
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public abstract class UIToolKitPanel : IUXPanel
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{
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public const string USSEntry = "transition_entry";
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public const string USSEntryAsync = "transition_entry_async";
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@@ -20,146 +23,96 @@ namespace BITKit.UX
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public const string USSExit = "transition_exit";
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public const string USSExitAsync = "transition_exit_async";
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public const string USSExited = "transition_exited";
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[RuntimeInitializeOnLoadMethod]
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private static void Reload()
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{
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InputActionGroup = new InputActionGroup
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{
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allowGlobalActivation = false,
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Source = nameof(UIToolKitPanel)
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};
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InputActionGroup.allowInput.AddElement(0);
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}
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public UIToolKitPanel()
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{
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Index = GetType().FullName;
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}
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[Header(Constant.Header.Components)]
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[SerializeField] protected UIDocument document;
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[Header(Constant.Header.Settings)]
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[SerializeField] private bool isWindow;
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[SerializeField] private bool closeWhenClickOutside;
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[SerializeField] private bool isAnimate;
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[SerializeField] private bool allowCursor;
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[SerializeField] private bool allowInput;
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protected readonly IUXService UXService;
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protected abstract string DocumentPath { get; }
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public VisualElement RootVisualElement { get; set; }
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protected VisualTreeAsset VisualTreeAsset { get; private set; }
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protected UIToolKitPanel(IUXService uxService)
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{
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UXService = uxService;
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uxService.Register(this);
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}
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[Header(Constant.Header.Settings)]
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[SerializeField] private Optional<float> entryDuration;
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[SerializeField] private Optional<float> exitDuration;
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protected static InputActionGroup InputActionGroup = new()
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protected virtual Optional<float> EntryDuration { get; }= new();
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protected virtual Optional<float> ExitDuration { get; }= new();
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protected static readonly InputActionGroup InputActionGroup = new()
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{
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allowGlobalActivation = false,
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Source = nameof(UIToolKitPanel)
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};
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public bool IsWindow => isWindow;
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public string Index { get; private set; }
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public bool AllowCursor => allowCursor;
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public bool AllowInput => allowInput;
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protected float TargetOpacity { get; private set; }
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protected virtual VisualElement background => document.rootVisualElement;
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// protected float CurrentOpacity
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// {
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// get => background?.GetOpacity() ?? currentOpacity;
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// set
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// {
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// currentOpacity = value;
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// background?.SetOpacity(value);
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// }
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// }
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protected virtual void Awake()
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{
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Index= typeof(UIToolKitPanel) == GetType() ? gameObject.name : GetType().Name;
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document.rootVisualElement.SetActive(false);
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//background?.SetOpacity(0);
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if (IsWindow) document.sortingOrder++;
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}
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protected virtual void Start()
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{
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UXUtils.Inject(this);
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document.rootVisualElement.AddToClassList(USSEntry);
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UxService.Register(this);
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destroyCancellationToken.Register(() => { UxService.UnRegister(this); });
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var returnButton = document.rootVisualElement.Q("return-button");
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returnButton?.RegisterCallback<MouseDownEvent>(x =>
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{
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if (x.button is 0)
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OnReturn();
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});
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var invisible = document.rootVisualElement.Create<VisualElement>();
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invisible.name = "invisible_return_generate";
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invisible.style.position = Position.Absolute;
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invisible.pickingMode = PickingMode.Ignore;
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invisible.style.left = 0;
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invisible.style.right = 0;
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invisible.style.top = 0;
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invisible.style.bottom = 0;
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invisible.SendToBack();
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if (closeWhenClickOutside)
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{
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invisible.RegisterCallback<MouseDownEvent>(x => { OnReturn(); });
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invisible.pickingMode = PickingMode.Position;
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}
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if (isWindow)
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{
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invisible.style.backgroundColor = new Color(0, 0, 0, 0.9f);
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}
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}
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public virtual bool CloseWhenClickOutside { get;}
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public virtual bool IsWindow { get; }
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public virtual string Index => GetType().Name;
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public virtual bool AllowReload { get; }
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public virtual bool AllowCursor { get; }
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public virtual bool AllowInput { get; }
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public bool IsEntered { get; set; }
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[BIT]
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public void Entry()
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{
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UxService.Entry(this);
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}
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protected virtual void OnReturn()
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{
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UxService.Return();
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UXService.Return();
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}
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protected virtual void OnEnable(){}
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protected virtual void OnDisable(){}
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protected virtual void OnPanelEntry(){}
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protected virtual void OnPanelExit(){}
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void IEntryElement.Entry()
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{
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try
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{
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document.rootVisualElement.SetActive(true);
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OnEntry?.Invoke();
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}
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catch (Exception e)
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{
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Debug.Log(gameObject.name);
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throw;
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}
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}
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void IEntryElement.Entry()
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{
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InputActionGroup.allowInput.AddElement(this);
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OnEntry?.Invoke();
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}
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async UniTask IEntryElement.EntryAsync()
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{
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document.rootVisualElement.AddToClassList(USSEntry);
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document.rootVisualElement.AddToClassList(USSEntryAsync);
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if (RootVisualElement is null)
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{
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VisualTreeAsset = await ModService.LoadAsset<VisualTreeAsset>(DocumentPath);
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RootVisualElement = UXService.Root.As<VisualElement>().Create(VisualTreeAsset);
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RootVisualElement.pickingMode = PickingMode.Ignore;
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RootVisualElement.style.position = Position.Absolute;
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RootVisualElement.style.left = 0;
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RootVisualElement.style.right = 0;
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RootVisualElement.style.top = 0;
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RootVisualElement.style.bottom = 0;
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if (entryDuration.Allow)
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var invisible = RootVisualElement.Create<VisualElement>();
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invisible.name = "invisible_return_generate";
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invisible.style.position = Position.Absolute;
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invisible.pickingMode = PickingMode.Ignore;
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invisible.style.left = 0;
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invisible.style.right = 0;
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invisible.style.top = 0;
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invisible.style.bottom = 0;
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invisible.SendToBack();
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if (CloseWhenClickOutside)
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{
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invisible.RegisterCallback<MouseDownEvent>(x => { OnReturn(); });
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invisible.pickingMode = PickingMode.Position;
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}
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if (IsWindow)
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{
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invisible.style.backgroundColor = new Color(0, 0, 0, 0.9f);
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}
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UXUtils.Inject(this);
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}
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RootVisualElement.SetActive(true);
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RootVisualElement.AddToClassList(USSEntry);
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RootVisualElement.AddToClassList(USSEntryAsync);
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if (EntryDuration.Allow)
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{
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var task = EntryAsync();
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var durationTask = UniTask.Delay(TimeSpan.FromSeconds(entryDuration.Value), cancellationToken: destroyCancellationToken);
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var durationTask = UniTask.Delay(TimeSpan.FromSeconds(EntryDuration.Value));
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await durationTask;
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document.rootVisualElement.RemoveFromClassList(USSEntry);
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document.rootVisualElement.RemoveFromClassList(USSEntryAsync);
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document.rootVisualElement.AddToClassList(USSEntered);
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RootVisualElement.RemoveFromClassList(USSEntry);
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RootVisualElement.RemoveFromClassList(USSEntryAsync);
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RootVisualElement.AddToClassList(USSEntered);
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await task;
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}
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@@ -167,6 +120,19 @@ namespace BITKit.UX
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{
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await EntryAsync();
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}
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try
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{
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if (OnEntryAsync is not null)
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{
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await OnEntryAsync.UniTaskFunc();
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}
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}
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catch (Exception e)
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{
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BIT4Log.LogException(e);
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}
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}
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public virtual UniTask EntryAsync()
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{
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@@ -175,32 +141,48 @@ namespace BITKit.UX
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void IEntryElement.Entered()
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{
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OnPanelEntry();
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OnEntryCompleted?.Invoke();
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}
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void IEntryElement.Exit()
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{
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document.rootVisualElement.AddToClassList(USSExit);
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//if (IsValid is false) return;
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RootVisualElement?.AddToClassList(USSExit);
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OnPanelExit();
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InputActionGroup.allowInput.RemoveElement(this);
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OnExit?.Invoke();
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}
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async UniTask IEntryElement.ExitAsync()
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{
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document.rootVisualElement.RemoveFromClassList(USSEntered);
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document.rootVisualElement.AddToClassList(USSExitAsync);
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if (entryDuration.Allow is false) return;
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await UniTask.Delay(TimeSpan.FromSeconds(entryDuration.Value), cancellationToken: destroyCancellationToken);
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RootVisualElement?.RemoveFromClassList(USSEntered);
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RootVisualElement?.AddToClassList(USSExitAsync);
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await OnExitAsync.UniTaskFunc();
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if (EntryDuration.Allow is false) return;
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await UniTask.Delay(TimeSpan.FromSeconds(EntryDuration.Value));
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}
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void IEntryElement.Exited()
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{
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document.rootVisualElement.RemoveFromClassList(USSExit);
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document.rootVisualElement.RemoveFromClassList(USSExitAsync);
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document.rootVisualElement.AddToClassList(USSEntry);
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document.rootVisualElement.SetActive(false);
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OnExit?.Invoke();
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RootVisualElement?.RemoveFromClassList(USSExit);
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RootVisualElement?.RemoveFromClassList(USSExitAsync);
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RootVisualElement?.AddToClassList(USSEntry);
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RootVisualElement?.SetActive(false);
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if (AllowReload)
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{
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RootVisualElement?.RemoveFromHierarchy();
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RootVisualElement = null;
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}
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OnExitCompleted?.Invoke();
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}
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public event Action OnEntry;
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public event Func<UniTask> OnEntryAsync;
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public event Action OnEntryCompleted;
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public event Action OnExit;
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public virtual void OnUpdate(float deltaTime)
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public event Func<UniTask> OnExitAsync;
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public event Action OnExitCompleted;
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public virtual void OnTick(float deltaTime)
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{
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}
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}
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