1
This commit is contained in:
@@ -1,8 +1,9 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.InputSystem.Composites;
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using UnityEngine.UIElements;
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namespace BITKit.UX
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@@ -93,9 +94,15 @@ namespace BITKit.UX
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});
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}
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}
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public class UXAlert : MonoBehaviourSingleton<UXAlert>
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public class UXAlert : UIToolkitOverlay,IUXDialogue
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{
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[SerializeField] private UIDocument document;
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public static UXAlert Singleton;
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public UXAlert(IUXService uxService, CancellationTokenSource cancellationToken) : base(uxService, cancellationToken)
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{
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Singleton = this;
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}
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protected override string DocumentPath => "ux_global_alert";
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[UXBindPath("title-label")]
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private Label _titleLabel;
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@@ -105,24 +112,19 @@ namespace BITKit.UX
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private Button _confirmButton;
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[UXBindPath("cancel-button")]
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private Button _cancelButton;
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private void Start()
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public override async UniTask InitializeAsync()
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{
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destroyCancellationToken.Register(Dispose);
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await base.InitializeAsync();
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UXUtils.Inject(this);
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Close();
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}
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private void Dispose()
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internal async void PrintAlertMessage(AlertMessage message)
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{
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}
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internal void PrintAlertMessage(AlertMessage message)
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{
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if(destroyCancellationToken.IsCancellationRequested)return;
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if(CancellationToken.IsCancellationRequested)return;
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BITAppForUnity.AllowCursor.AddElement(this);
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await InitializeAsync();
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document.rootVisualElement.SetActive(true);
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_titleLabel.text = message.title;
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_contextLabel.text = message.message;
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@@ -150,12 +152,22 @@ namespace BITKit.UX
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_confirmButton.SetActive(true);
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_cancelButton.SetActive(false);
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}
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BITAppForUnity.AllowCursor.AddElement(this);
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}
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private void Close()
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{
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document.rootVisualElement.SetActive(false);
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Dispose();
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BITAppForUnity.AllowCursor.RemoveElement(this);
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}
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public void Show(string content, string title = "Alert", Action confirmAction = null, Action<bool> onChoose = null)
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{
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PrintAlertMessage(new AlertMessage()
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{
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title = title,
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message = content,
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OnConfirm = confirmAction,
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OnChoice = onChoose
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});
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}
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}
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}
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 2a0f1255bd3872c449a7ce3faef8ee74
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: f32aa4e4af25a9d409da57ae4bb72c8b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 7ba09e922d82abe4a817808a8f39e91b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 5dc34c310e0729b44a166514d03601b7
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 9dc4856af36fd6440a4ace72cd372ef2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -6,13 +6,22 @@ using BITKit;
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using UnityEngine.UIElements;
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using Cysharp.Threading.Tasks;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using UnityEngine.Serialization;
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namespace BITKit.UX
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{
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public sealed class UXDebuger : MonoBehaviour
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{
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[SerializeField] private Color textColor = Color.black;
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[SerializeField]private GUIStyle style;
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[SerializeReference, SubclassSelector] private IReference postApi;
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[SerializeField] private bool hidePostLog;
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private readonly StringBuilder _logBuilder=new();
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private readonly HttpClient _httpClient = new();
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private void OnEnable()
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{
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Application.logMessageReceivedThreaded += OnLog;
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@@ -21,16 +30,36 @@ namespace BITKit.UX
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{
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Application.logMessageReceivedThreaded -= OnLog;
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}
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private void OnLog(string condition, string stacktrace, LogType type)
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{
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_logBuilder.Append(condition);
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_logBuilder.AppendLine(condition);
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if (type is LogType.Error or LogType.Exception)
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{
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_logBuilder.AppendLine(stacktrace);
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}
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if (string.IsNullOrEmpty(postApi?.Value) is false)
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{
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try
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{
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_httpClient.PostAsync(postApi.Value, new StringContent(_logBuilder.ToString())).AsUniTask()
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.Forget();
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}
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catch (Exception)
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{
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if (hidePostLog) return;
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throw;
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}
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}
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}
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private void OnGUI()
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{
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GUILayout.BeginArea(new Rect(0, 0, Screen.width, Screen.height));
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GUILayout.BeginArea(new Rect(120, 120, Screen.width, Screen.height));
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GUILayout.BeginVertical();
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GUILayout.Label(_logBuilder.ToString());
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//颜色更改为黑色
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GUI.color = textColor;
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GUILayout.Label(_logBuilder.ToString(),style);
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GUILayout.EndVertical();
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GUILayout.EndArea();
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}
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19
Src/Unity/Scripts/UX/Input/UXInputAction.cs
Normal file
19
Src/Unity/Scripts/UX/Input/UXInputAction.cs
Normal file
@@ -0,0 +1,19 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.OnScreen;
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using UnityEngine.UIElements;
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namespace BITKit.UX
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{
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public class UXInputAction:OnScreenControl
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{
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public UXInputAction(VisualElement visualElement,string controlPathInternal)
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{
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this.controlPathInternal = controlPathInternal;
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}
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protected sealed override string controlPathInternal { get; set; }
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}
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}
|
@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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||||
guid: 66eb43c99c2ef43439773eee1acc7676
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guid: 30cd0809f33228643861548780b80b61
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
|
@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 1b2a8253eaf9b1b48bed89de7ff99242
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folderAsset: yes
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||||
DefaultImporter:
|
||||
externalObjects: {}
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||||
userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -15,10 +15,21 @@ using UnityEngine.UIElements;
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namespace BITKit.UX
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{
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public class UXModService : MonoBehaviour
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public class UXModService:UIToolKitPanel,IDisposable
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{
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[SerializeField] private UIDocument document;
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[SerializeField] private VisualTreeAsset modTemplate;
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protected override string DocumentPath => "ux_mod_Service";
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private const string TemplatePath = "ux_mod_service_template";
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public override bool AllowCursor => true;
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public UXModService(IUXService uxService) : base(uxService)
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{
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ModService.OnModInstalled+=OnModInstalled;
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ModService.OnModUnInstalled+=OnModUnInstalled;
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ModService.OnModLoaded+=OnModLoaded;
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ModService.OnModUnLoaded+=OnModUnLoaded;
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ModService.OnLocked+=OnLocked;
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}
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private VisualTreeAsset _modTemplate;
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[UXBindPath("open-mod-button")]
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private Button _openModButton;
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@@ -31,33 +42,18 @@ namespace BITKit.UX
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[UXBindPath("mod-description-label")]
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private Label _modDescriptionLabel;
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[UXBindPath("reload-mod-button",true)]
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private Button reloadModButton;
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private Button _reloadModButton;
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private readonly ConcurrentDictionary<string,VisualElement> _modContainers=new();
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private void OnEnable()
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{
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ModService.OnModInstalled+=OnModInstalled;
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ModService.OnModUnInstalled+=OnModUnInstalled;
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ModService.OnModLoaded+=OnModLoaded;
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ModService.OnModUnLoaded+=OnModUnLoaded;
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ModService.OnLocked+=OnLocked;
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}
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private void OnDisable()
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{
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ModService.OnModInstalled-=OnModInstalled;
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ModService.OnModUnInstalled-=OnModUnInstalled;
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ModService.OnModLoaded-=OnModLoaded;
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ModService.OnModUnLoaded-=OnModUnLoaded;
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ModService.OnLocked-=OnLocked;
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}
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private void OnLocked(bool obj)
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{
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document.rootVisualElement.SetEnabled(!obj);
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RootVisualElement?.SetEnabled(!obj);
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}
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private void Start()
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public override async UniTask EntryAsync()
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{
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await base.EntryAsync();
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_modTemplate =await ModService.LoadAsset<VisualTreeAsset>(TemplatePath);
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UXUtils.Inject(this);
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if (_openModButton is not null)
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{
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@@ -66,7 +62,7 @@ namespace BITKit.UX
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if (_returnButton is not null)
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{
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_returnButton.clicked += UxService.Return;
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_returnButton.clicked += UXService.Return;
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}
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_modsContainer.Clear();
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@@ -75,24 +71,18 @@ namespace BITKit.UX
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OnModInstalled(x);
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}
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if (reloadModButton is not null)
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reloadModButton.clicked += async () =>
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if (_reloadModButton is not null)
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_reloadModButton.clicked += async () =>
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{
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reloadModButton.SetEnabled(false);
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_reloadModButton.SetEnabled(false);
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await ModService.Reload();
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if (destroyCancellationToken.IsCancellationRequested)
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return;
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await UniTask.SwitchToMainThread();
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if (destroyCancellationToken.IsCancellationRequested)
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return;
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reloadModButton.SetEnabled(true);
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_reloadModButton.SetEnabled(true);
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||||
};
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}
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private async void OnModUnInstalled(IMod obj)
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{
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await UniTask.SwitchToMainThread();
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if (destroyCancellationToken.IsCancellationRequested) return;
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_modContainers.TryRemove(obj.Name, out var container);
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container.RemoveFromHierarchy();
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}
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@@ -100,7 +90,6 @@ namespace BITKit.UX
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private async void OnModInstalled(IMod obj)
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{
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await UniTask.SwitchToMainThread();
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if (destroyCancellationToken.IsCancellationRequested) return;
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||||
var container = _modContainers.GetOrAdd(obj.Name,_=> Create(obj));
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container.RegisterCallback<MouseDownEvent>(x =>
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{
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||||
@@ -115,7 +104,6 @@ namespace BITKit.UX
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||||
private async void OnModUnLoaded(IMod obj)
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||||
{
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await UniTask.SwitchToMainThread();
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||||
if (destroyCancellationToken.IsCancellationRequested) return;
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||||
//var container = _modContainers.GetOrAdd(obj.Name,_=> Create(obj));
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||||
if(_modContainers.TryGetValue(obj.Name,out var container))
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||||
{
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||||
@@ -126,7 +114,6 @@ namespace BITKit.UX
|
||||
private async void OnModLoaded(IMod obj)
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||||
{
|
||||
await UniTask.SwitchToMainThread();
|
||||
if (destroyCancellationToken.IsCancellationRequested) return;
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||||
var container = _modContainers.GetOrAdd(obj.Name,_=> Create(obj));
|
||||
container.Get<Toggle>().SetValueWithoutNotify(true);
|
||||
}
|
||||
@@ -204,7 +191,7 @@ namespace BITKit.UX
|
||||
}
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||||
private VisualElement Create(IMod mod)
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{
|
||||
var container =_modsContainer.Create(modTemplate);
|
||||
var container =_modsContainer.Create(_modTemplate);
|
||||
container.Get<Toggle>().RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
if (evt.newValue)
|
||||
@@ -225,6 +212,15 @@ namespace BITKit.UX
|
||||
};
|
||||
return container;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ModService.OnModInstalled-=OnModInstalled;
|
||||
ModService.OnModUnInstalled-=OnModUnInstalled;
|
||||
ModService.OnModLoaded-=OnModLoaded;
|
||||
ModService.OnModUnLoaded-=OnModUnLoaded;
|
||||
ModService.OnLocked-=OnLocked;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d0757adba9accdb4caf57436d2f5ba31
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8127b9701e668c549abd4e3c131168ce
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43c9066041ede064c9620a23f1920392
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,15 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
[Serializable]
|
||||
public class UIToolkitPanelMonoProxy : UXPanelImplement
|
||||
{
|
||||
[SerializeField] private GameObject monoBehaviour;
|
||||
protected override IUXPanel service => monoBehaviour.GetComponent<IUXPanel>();
|
||||
}
|
||||
}
|
@@ -2,17 +2,20 @@ using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using BITKit.Mod;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UIElements;
|
||||
// ReSharper disable MemberCanBeProtected.Global
|
||||
// ReSharper disable ClassWithVirtualMembersNeverInherited.Global
|
||||
// ReSharper disable UnusedMember.Global
|
||||
// ReSharper disable MemberCanBePrivate.Global
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class UIToolKitPanel : MonoBehaviour,IUXPanel
|
||||
public abstract class UIToolKitPanel : IUXPanel
|
||||
{
|
||||
public const string USSEntry = "transition_entry";
|
||||
public const string USSEntryAsync = "transition_entry_async";
|
||||
@@ -20,146 +23,96 @@ namespace BITKit.UX
|
||||
public const string USSExit = "transition_exit";
|
||||
public const string USSExitAsync = "transition_exit_async";
|
||||
public const string USSExited = "transition_exited";
|
||||
|
||||
[RuntimeInitializeOnLoadMethod]
|
||||
private static void Reload()
|
||||
{
|
||||
|
||||
InputActionGroup = new InputActionGroup
|
||||
{
|
||||
allowGlobalActivation = false,
|
||||
Source = nameof(UIToolKitPanel)
|
||||
};
|
||||
InputActionGroup.allowInput.AddElement(0);
|
||||
}
|
||||
public UIToolKitPanel()
|
||||
{
|
||||
Index = GetType().FullName;
|
||||
}
|
||||
[Header(Constant.Header.Components)]
|
||||
[SerializeField] protected UIDocument document;
|
||||
|
||||
[Header(Constant.Header.Settings)]
|
||||
[SerializeField] private bool isWindow;
|
||||
[SerializeField] private bool closeWhenClickOutside;
|
||||
[SerializeField] private bool isAnimate;
|
||||
[SerializeField] private bool allowCursor;
|
||||
[SerializeField] private bool allowInput;
|
||||
protected readonly IUXService UXService;
|
||||
protected abstract string DocumentPath { get; }
|
||||
public VisualElement RootVisualElement { get; set; }
|
||||
protected VisualTreeAsset VisualTreeAsset { get; private set; }
|
||||
protected UIToolKitPanel(IUXService uxService)
|
||||
{
|
||||
UXService = uxService;
|
||||
uxService.Register(this);
|
||||
}
|
||||
|
||||
[Header(Constant.Header.Settings)]
|
||||
[SerializeField] private Optional<float> entryDuration;
|
||||
[SerializeField] private Optional<float> exitDuration;
|
||||
protected static InputActionGroup InputActionGroup = new()
|
||||
protected virtual Optional<float> EntryDuration { get; }= new();
|
||||
protected virtual Optional<float> ExitDuration { get; }= new();
|
||||
protected static readonly InputActionGroup InputActionGroup = new()
|
||||
{
|
||||
allowGlobalActivation = false,
|
||||
Source = nameof(UIToolKitPanel)
|
||||
};
|
||||
public bool IsWindow => isWindow;
|
||||
public string Index { get; private set; }
|
||||
public bool AllowCursor => allowCursor;
|
||||
public bool AllowInput => allowInput;
|
||||
protected float TargetOpacity { get; private set; }
|
||||
protected virtual VisualElement background => document.rootVisualElement;
|
||||
// protected float CurrentOpacity
|
||||
// {
|
||||
// get => background?.GetOpacity() ?? currentOpacity;
|
||||
// set
|
||||
// {
|
||||
// currentOpacity = value;
|
||||
// background?.SetOpacity(value);
|
||||
// }
|
||||
// }
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
Index= typeof(UIToolKitPanel) == GetType() ? gameObject.name : GetType().Name;
|
||||
document.rootVisualElement.SetActive(false);
|
||||
//background?.SetOpacity(0);
|
||||
if (IsWindow) document.sortingOrder++;
|
||||
}
|
||||
|
||||
protected virtual void Start()
|
||||
{
|
||||
UXUtils.Inject(this);
|
||||
|
||||
document.rootVisualElement.AddToClassList(USSEntry);
|
||||
|
||||
UxService.Register(this);
|
||||
|
||||
destroyCancellationToken.Register(() => { UxService.UnRegister(this); });
|
||||
|
||||
var returnButton = document.rootVisualElement.Q("return-button");
|
||||
returnButton?.RegisterCallback<MouseDownEvent>(x =>
|
||||
{
|
||||
if (x.button is 0)
|
||||
OnReturn();
|
||||
});
|
||||
|
||||
var invisible = document.rootVisualElement.Create<VisualElement>();
|
||||
invisible.name = "invisible_return_generate";
|
||||
invisible.style.position = Position.Absolute;
|
||||
invisible.pickingMode = PickingMode.Ignore;
|
||||
invisible.style.left = 0;
|
||||
invisible.style.right = 0;
|
||||
invisible.style.top = 0;
|
||||
invisible.style.bottom = 0;
|
||||
invisible.SendToBack();
|
||||
|
||||
if (closeWhenClickOutside)
|
||||
{
|
||||
invisible.RegisterCallback<MouseDownEvent>(x => { OnReturn(); });
|
||||
invisible.pickingMode = PickingMode.Position;
|
||||
}
|
||||
if (isWindow)
|
||||
{
|
||||
invisible.style.backgroundColor = new Color(0, 0, 0, 0.9f);
|
||||
}
|
||||
}
|
||||
public virtual bool CloseWhenClickOutside { get;}
|
||||
public virtual bool IsWindow { get; }
|
||||
public virtual string Index => GetType().Name;
|
||||
public virtual bool AllowReload { get; }
|
||||
public virtual bool AllowCursor { get; }
|
||||
public virtual bool AllowInput { get; }
|
||||
|
||||
public bool IsEntered { get; set; }
|
||||
[BIT]
|
||||
public void Entry()
|
||||
{
|
||||
UxService.Entry(this);
|
||||
}
|
||||
protected virtual void OnReturn()
|
||||
{
|
||||
UxService.Return();
|
||||
UXService.Return();
|
||||
}
|
||||
protected virtual void OnEnable(){}
|
||||
protected virtual void OnDisable(){}
|
||||
protected virtual void OnPanelEntry(){}
|
||||
protected virtual void OnPanelExit(){}
|
||||
void IEntryElement.Entry()
|
||||
{
|
||||
try
|
||||
{
|
||||
document.rootVisualElement.SetActive(true);
|
||||
|
||||
OnEntry?.Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.Log(gameObject.name);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void IEntryElement.Entry()
|
||||
{
|
||||
InputActionGroup.allowInput.AddElement(this);
|
||||
OnEntry?.Invoke();
|
||||
}
|
||||
async UniTask IEntryElement.EntryAsync()
|
||||
{
|
||||
document.rootVisualElement.AddToClassList(USSEntry);
|
||||
|
||||
document.rootVisualElement.AddToClassList(USSEntryAsync);
|
||||
if (RootVisualElement is null)
|
||||
{
|
||||
VisualTreeAsset = await ModService.LoadAsset<VisualTreeAsset>(DocumentPath);
|
||||
|
||||
RootVisualElement = UXService.Root.As<VisualElement>().Create(VisualTreeAsset);
|
||||
RootVisualElement.pickingMode = PickingMode.Ignore;
|
||||
RootVisualElement.style.position = Position.Absolute;
|
||||
RootVisualElement.style.left = 0;
|
||||
RootVisualElement.style.right = 0;
|
||||
RootVisualElement.style.top = 0;
|
||||
RootVisualElement.style.bottom = 0;
|
||||
|
||||
if (entryDuration.Allow)
|
||||
var invisible = RootVisualElement.Create<VisualElement>();
|
||||
invisible.name = "invisible_return_generate";
|
||||
invisible.style.position = Position.Absolute;
|
||||
invisible.pickingMode = PickingMode.Ignore;
|
||||
invisible.style.left = 0;
|
||||
invisible.style.right = 0;
|
||||
invisible.style.top = 0;
|
||||
invisible.style.bottom = 0;
|
||||
invisible.SendToBack();
|
||||
|
||||
if (CloseWhenClickOutside)
|
||||
{
|
||||
invisible.RegisterCallback<MouseDownEvent>(x => { OnReturn(); });
|
||||
invisible.pickingMode = PickingMode.Position;
|
||||
}
|
||||
|
||||
if (IsWindow)
|
||||
{
|
||||
invisible.style.backgroundColor = new Color(0, 0, 0, 0.9f);
|
||||
}
|
||||
|
||||
UXUtils.Inject(this);
|
||||
}
|
||||
|
||||
RootVisualElement.SetActive(true);
|
||||
RootVisualElement.AddToClassList(USSEntry);
|
||||
|
||||
RootVisualElement.AddToClassList(USSEntryAsync);
|
||||
|
||||
if (EntryDuration.Allow)
|
||||
{
|
||||
var task = EntryAsync();
|
||||
var durationTask = UniTask.Delay(TimeSpan.FromSeconds(entryDuration.Value), cancellationToken: destroyCancellationToken);
|
||||
var durationTask = UniTask.Delay(TimeSpan.FromSeconds(EntryDuration.Value));
|
||||
|
||||
await durationTask;
|
||||
document.rootVisualElement.RemoveFromClassList(USSEntry);
|
||||
document.rootVisualElement.RemoveFromClassList(USSEntryAsync);
|
||||
document.rootVisualElement.AddToClassList(USSEntered);
|
||||
RootVisualElement.RemoveFromClassList(USSEntry);
|
||||
RootVisualElement.RemoveFromClassList(USSEntryAsync);
|
||||
RootVisualElement.AddToClassList(USSEntered);
|
||||
|
||||
await task;
|
||||
}
|
||||
@@ -167,6 +120,19 @@ namespace BITKit.UX
|
||||
{
|
||||
await EntryAsync();
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (OnEntryAsync is not null)
|
||||
{
|
||||
await OnEntryAsync.UniTaskFunc();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
BIT4Log.LogException(e);
|
||||
}
|
||||
|
||||
}
|
||||
public virtual UniTask EntryAsync()
|
||||
{
|
||||
@@ -175,32 +141,48 @@ namespace BITKit.UX
|
||||
void IEntryElement.Entered()
|
||||
{
|
||||
OnPanelEntry();
|
||||
OnEntryCompleted?.Invoke();
|
||||
}
|
||||
|
||||
void IEntryElement.Exit()
|
||||
{
|
||||
document.rootVisualElement.AddToClassList(USSExit);
|
||||
//if (IsValid is false) return;
|
||||
RootVisualElement?.AddToClassList(USSExit);
|
||||
OnPanelExit();
|
||||
InputActionGroup.allowInput.RemoveElement(this);
|
||||
OnExit?.Invoke();
|
||||
}
|
||||
async UniTask IEntryElement.ExitAsync()
|
||||
{
|
||||
document.rootVisualElement.RemoveFromClassList(USSEntered);
|
||||
document.rootVisualElement.AddToClassList(USSExitAsync);
|
||||
if (entryDuration.Allow is false) return;
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(entryDuration.Value), cancellationToken: destroyCancellationToken);
|
||||
RootVisualElement?.RemoveFromClassList(USSEntered);
|
||||
RootVisualElement?.AddToClassList(USSExitAsync);
|
||||
|
||||
await OnExitAsync.UniTaskFunc();
|
||||
if (EntryDuration.Allow is false) return;
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(EntryDuration.Value));
|
||||
}
|
||||
void IEntryElement.Exited()
|
||||
{
|
||||
document.rootVisualElement.RemoveFromClassList(USSExit);
|
||||
document.rootVisualElement.RemoveFromClassList(USSExitAsync);
|
||||
document.rootVisualElement.AddToClassList(USSEntry);
|
||||
document.rootVisualElement.SetActive(false);
|
||||
OnExit?.Invoke();
|
||||
RootVisualElement?.RemoveFromClassList(USSExit);
|
||||
RootVisualElement?.RemoveFromClassList(USSExitAsync);
|
||||
RootVisualElement?.AddToClassList(USSEntry);
|
||||
RootVisualElement?.SetActive(false);
|
||||
|
||||
if (AllowReload)
|
||||
{
|
||||
RootVisualElement?.RemoveFromHierarchy();
|
||||
RootVisualElement = null;
|
||||
}
|
||||
|
||||
OnExitCompleted?.Invoke();
|
||||
}
|
||||
public event Action OnEntry;
|
||||
public event Func<UniTask> OnEntryAsync;
|
||||
public event Action OnEntryCompleted;
|
||||
public event Action OnExit;
|
||||
public virtual void OnUpdate(float deltaTime)
|
||||
public event Func<UniTask> OnExitAsync;
|
||||
public event Action OnExitCompleted;
|
||||
|
||||
public virtual void OnTick(float deltaTime)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
54
Src/Unity/Scripts/UX/Service/UI Toolkit/UIToolkitOverlay.cs
Normal file
54
Src/Unity/Scripts/UX/Service/UI Toolkit/UIToolkitOverlay.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using BITKit.Mod;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine.UIElements;
|
||||
// ReSharper disable MemberCanBePrivate.Global
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public abstract class UIToolkitOverlay:IDisposable
|
||||
{
|
||||
protected readonly CancellationTokenSource CancellationToken;
|
||||
protected readonly IUXService UXService;
|
||||
protected VisualElement RootVisualElement { get; set; }
|
||||
private bool _initialized;
|
||||
protected UIToolkitOverlay(IUXService uxService, CancellationTokenSource cancellationToken)
|
||||
{
|
||||
UXService = uxService;
|
||||
CancellationToken = cancellationToken;
|
||||
CancellationToken.Token.Register(Dispose);
|
||||
}
|
||||
|
||||
protected abstract string DocumentPath { get; }
|
||||
// ReSharper disable once MemberCanBeProtected.Global
|
||||
public virtual async UniTask InitializeAsync()
|
||||
{
|
||||
if(_initialized)return;
|
||||
var asset =await ModService.LoadAsset<VisualTreeAsset>(DocumentPath);
|
||||
var root= RootVisualElement = UXService.Root.As<VisualElement>().Create(asset);
|
||||
|
||||
RootVisualElement.BringToFront();
|
||||
|
||||
RootVisualElement.name = GetType().Name;
|
||||
RootVisualElement.pickingMode = PickingMode.Ignore;
|
||||
|
||||
root.style.position = Position.Absolute;
|
||||
root.style.top = 0;
|
||||
root.style.bottom = 0;
|
||||
root.style.left = 0;
|
||||
root.style.right = 0;
|
||||
|
||||
UXUtils.Inject(this);
|
||||
_initialized = true;
|
||||
}
|
||||
public virtual void Dispose()
|
||||
{
|
||||
if(RootVisualElement is null)return;
|
||||
_initialized = false;
|
||||
RootVisualElement.RemoveFromHierarchy();
|
||||
RootVisualElement = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2dbf277baef324944aa89bbd72966261
|
||||
guid: e78199af4607c0d438836fd782fdf8ff
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
@@ -1,18 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class UIToolkitPanelDebuger : UIToolKitPanel
|
||||
{
|
||||
[SerializeField] private InputActionGroup inputActionGroup;
|
||||
|
||||
private void Update()
|
||||
{
|
||||
inputActionGroup = InputActionGroup;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
11
Src/Unity/Scripts/UX/Service/UI Toolkit/UIToolkitSubPanel.cs
Normal file
11
Src/Unity/Scripts/UX/Service/UI Toolkit/UIToolkitSubPanel.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BITKit.UX;
|
||||
using UnityEngine;
|
||||
|
||||
public class UIToolkitSubPanel
|
||||
{
|
||||
public UIToolkitSubPanel()
|
||||
{
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 398253ee7f746d143bbbcd9effab9da1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,64 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using BITKit.Mod;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
/// <summary>
|
||||
/// 适用于Unity的UX Service
|
||||
/// </summary>
|
||||
public class UxService : MonoBehaviour, IUXService
|
||||
public class UXService : IUXService
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// 重新初始化,使用<see cref="RuntimeInitializeLoadType.SubsystemRegistration"/>确保在所有子系统注册后执行
|
||||
/// </summary>
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
private static void Initialized()
|
||||
private readonly IAfterTicker _ticker;
|
||||
private readonly IServiceProvider _serviceProvider;
|
||||
public UXService(IAfterTicker ticker, IServiceProvider serviceProvider)
|
||||
{
|
||||
RegistryQueue.Clear();
|
||||
UnRegistryQueue.Clear();
|
||||
Panels.Clear();
|
||||
EntryQueue.Clear();
|
||||
_currentPanel = null;
|
||||
History.Clear();
|
||||
_entryGroup = new EntryGroup<IUXPanel>();
|
||||
_windowEntryGroup = new EntryGroup<IUXPanel>();
|
||||
_ticker = ticker;
|
||||
_serviceProvider = serviceProvider;
|
||||
_entryGroup.OnEntry += OnEntry;
|
||||
_ticker.Add(OnTick);
|
||||
}
|
||||
|
||||
|
||||
private static EntryGroup<IUXPanel> _entryGroup = new();
|
||||
private static EntryGroup<IUXPanel> _windowEntryGroup = new();
|
||||
|
||||
private readonly EntryGroup<IUXPanel> _entryGroup = new();
|
||||
private readonly EntryGroup<IUXPanel> _windowEntryGroup = new();
|
||||
/// <summary>
|
||||
/// 内部注册面板队列
|
||||
/// </summary>
|
||||
private static readonly Queue<IUXPanel> RegistryQueue = new();
|
||||
private readonly Queue<IUXPanel> _registryQueue = new();
|
||||
|
||||
/// <summary>
|
||||
/// 内部注销面板队列
|
||||
/// </summary>
|
||||
private static readonly Queue<IUXPanel> UnRegistryQueue = new();
|
||||
private readonly Queue<IUXPanel> _unRegistryQueue = new();
|
||||
|
||||
/// <summary>
|
||||
/// 已注册面板字典
|
||||
/// </summary>
|
||||
private static readonly Dictionary<string, IUXPanel> Panels = new();
|
||||
private readonly Dictionary<string, IUXPanel> _panels = new();
|
||||
|
||||
/// <summary>
|
||||
/// 等待启用的面板队列
|
||||
/// </summary>
|
||||
private static readonly Stack<IUXPanel> EntryQueue = new();
|
||||
private readonly Stack<IUXPanel> _entryQueue = new();
|
||||
private readonly List<string> _entryQueueByName = new();
|
||||
|
||||
/// <summary>
|
||||
/// 返回面板缓冲区
|
||||
/// </summary>
|
||||
private static readonly DoubleBuffer<IUXPanel> ReturnBuffer = new();
|
||||
private readonly DoubleBuffer<IUXPanel> _returnBuffer = new();
|
||||
|
||||
/// <summary>
|
||||
/// 已启用面板
|
||||
/// </summary>
|
||||
private static IUXPanel _currentPanel;
|
||||
private IUXPanel _currentPanel;
|
||||
|
||||
/// <summary>
|
||||
/// 历史面板
|
||||
@@ -70,13 +68,43 @@ namespace BITKit.UX
|
||||
/// </summary>
|
||||
public static void ClearHistory() => History.Clear();
|
||||
|
||||
public static void Register(IUXPanel panel) => RegistryQueue.Enqueue(panel);
|
||||
public object Root { get; private set; }
|
||||
public async UniTask InitializeAsync()
|
||||
{
|
||||
|
||||
var gameObject = new GameObject("UXService");
|
||||
Object.DontDestroyOnLoad(gameObject);
|
||||
var document = gameObject.AddComponent<UIDocument>();
|
||||
try
|
||||
{
|
||||
var panelSettings =await ModService.LoadAsset<PanelSettings>("ux_panel_settings");
|
||||
document.panelSettings = panelSettings;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
BIT4Log.Warning<UXService>("未找到ux_panel_settings");
|
||||
throw;
|
||||
}
|
||||
|
||||
|
||||
Root = document.rootVisualElement;
|
||||
}
|
||||
|
||||
public static void UnRegister(IUXPanel panel) => UnRegistryQueue.Enqueue(panel);
|
||||
public void Register(IUXPanel panel) => _registryQueue.Enqueue(panel);
|
||||
|
||||
public static void Entry<T>() where T : IUXPanel => EntryQueue.Push(Panels[typeof(T).Name]);
|
||||
public void UnRegister(IUXPanel panel) => _unRegistryQueue.Enqueue(panel);
|
||||
|
||||
public static void Return()
|
||||
public void Entry<T>() where T : IUXPanel
|
||||
{
|
||||
var panel = _serviceProvider.GetRequiredService<T>();
|
||||
Entry(panel);
|
||||
//Entry(typeof(T).Name);
|
||||
}
|
||||
|
||||
public void Entry(IUXPanel panel) => _entryQueue.Push(panel);
|
||||
public void Entry(string panelName) => _entryQueueByName.TryAdd(panelName);
|
||||
|
||||
public void Return()
|
||||
{
|
||||
if(_windowEntryGroup.TryGetEntried(out _))
|
||||
{
|
||||
@@ -85,70 +113,58 @@ namespace BITKit.UX
|
||||
}
|
||||
if (History.TryPop(out var returnPanel))
|
||||
{
|
||||
ReturnBuffer.Release(returnPanel);
|
||||
_returnBuffer.Release(returnPanel);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Entry(IUXPanel panel) => EntryQueue.Push(panel);
|
||||
private static void Entry(string panelName) => EntryQueue.Push(Panels[panelName]);
|
||||
|
||||
[SerializeReference, SubclassSelector] private IUXPanel initialPanel;
|
||||
|
||||
[SerializeField, ReadOnly(HideLabel = true)]
|
||||
private string log;
|
||||
private StringBuilder _reportBuilder = new();
|
||||
|
||||
|
||||
private bool _initialized;
|
||||
private void Start()
|
||||
{
|
||||
_entryGroup.OnEntry += OnEntry;
|
||||
_entryGroup.OnExit += OnExit;
|
||||
}
|
||||
private static void OnExit(IUXPanel obj)
|
||||
{
|
||||
//History.Push(obj);
|
||||
}
|
||||
private static void OnEntry(IUXPanel obj)
|
||||
|
||||
|
||||
private void OnEntry(IUXPanel obj)
|
||||
{
|
||||
_currentPanel = obj;
|
||||
}
|
||||
private void Update()
|
||||
private void OnTick(float delta)
|
||||
{
|
||||
try
|
||||
{
|
||||
while (RegistryQueue.TryDequeue(out var result))
|
||||
while (_registryQueue.TryDequeue(out var result))
|
||||
{
|
||||
if (result is null) continue;
|
||||
_reportBuilder.AppendLine(("注册面板:" + result.Index));
|
||||
_entryGroup.list.Add(result);
|
||||
Panels.Set(result.Index, result);
|
||||
_panels.Set(result.Index, result);
|
||||
}
|
||||
|
||||
while (UnRegistryQueue.TryDequeue(out var result))
|
||||
while (_unRegistryQueue.TryDequeue(out var result))
|
||||
{
|
||||
if (result is null) continue;
|
||||
_reportBuilder.AppendLine(("注销面板:" + result.Index));
|
||||
_entryGroup.list.Remove(result);
|
||||
Panels.Remove(result.Index);
|
||||
_panels.Remove(result.Index);
|
||||
}
|
||||
|
||||
if (ReturnBuffer.TryGetRelease(out var returnPanel))
|
||||
if (_returnBuffer.TryGetRelease(out var returnPanel))
|
||||
{
|
||||
_reportBuilder.AppendLine(("返回面板:" + returnPanel.Index));
|
||||
_entryGroup.Entry(x=>x.Index==returnPanel.Index);
|
||||
BITAppForUnity.AllowCursor.SetElements(this, returnPanel.AllowCursor);
|
||||
BITInputSystem.AllowInput.SetElements(this, returnPanel.AllowInput);
|
||||
}
|
||||
|
||||
if (EntryQueue.TryPop(out var nextPanel))
|
||||
|
||||
foreach (var panelName in _entryQueueByName)
|
||||
{
|
||||
if (!_panels.TryGetValue(panelName, out var panel))continue;
|
||||
_entryQueue.Push(panel);
|
||||
_entryQueueByName.TryRemove(panelName);
|
||||
break;
|
||||
}
|
||||
if (_entryQueue.TryPop(out var nextPanel))
|
||||
{
|
||||
if (nextPanel.IsWindow)
|
||||
{
|
||||
_reportBuilder.AppendLine(("窗口面板:" + nextPanel.Index));
|
||||
_windowEntryGroup.Entry(nextPanel);
|
||||
return;
|
||||
}
|
||||
_reportBuilder.AppendLine(("启用面板:" + nextPanel.Index));
|
||||
_windowEntryGroup.Entry(-1);
|
||||
History.Push(_currentPanel);
|
||||
_entryGroup.Entry(x=>x.Index==nextPanel.Index);
|
||||
@@ -157,36 +173,31 @@ namespace BITKit.UX
|
||||
}
|
||||
if (_entryGroup.TryGetEntried(out var currentPanel))
|
||||
{
|
||||
currentPanel.OnUpdate(Time.deltaTime);
|
||||
currentPanel.OnTick(Time.deltaTime);
|
||||
}
|
||||
if(_windowEntryGroup.TryGetEntried(out var windowPanel))
|
||||
{
|
||||
windowPanel.OnUpdate(Time.deltaTime);
|
||||
}
|
||||
|
||||
if (currentPanel is null && Panels.Count > 0)
|
||||
{
|
||||
Entry(initialPanel);
|
||||
windowPanel.OnTick(Time.deltaTime);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
BIT4Log.LogException(e);
|
||||
}
|
||||
log = _reportBuilder.ToString();
|
||||
}
|
||||
|
||||
void IUXService.Register(IUXPanel panel) => Register(panel);
|
||||
|
||||
void IUXService.UnRegister(IUXPanel panel) => UnRegister(panel);
|
||||
|
||||
void IUXService.Entry<T>() => Entry<T>();
|
||||
|
||||
void IUXService.Return() => Return();
|
||||
|
||||
void IUXService.Entry(IUXPanel panel) => Entry(panel);
|
||||
|
||||
void IUXService.Entry(string panelName) => Entry(panelName);
|
||||
public async void Dispose()
|
||||
{
|
||||
_ticker.Remove(OnTick);
|
||||
await UniTask.SwitchToMainThread();
|
||||
if (_currentPanel is not null)
|
||||
{
|
||||
// ReSharper disable once MethodHasAsyncOverload
|
||||
_currentPanel.Exit();
|
||||
await _currentPanel.ExitAsync();
|
||||
_currentPanel.Exited();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a4110ffce8eaaa4fbb4c6cc86d62f1e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 47ef6611ff66d144aba7e30f8cbecb09
|
||||
guid: 951ffa58b33aefc46bb69a009983f61d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
85
Src/Unity/Scripts/UX/ToolTips/UXToolTips.cs
Normal file
85
Src/Unity/Scripts/UX/ToolTips/UXToolTips.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
public class UXToolTips:IDisposable
|
||||
{
|
||||
private readonly IUXService _uxService;
|
||||
private readonly IMainTicker _ticker;
|
||||
|
||||
public UXToolTips(IUXService uxService, IMainTicker ticker)
|
||||
{
|
||||
_uxService = uxService;
|
||||
_ticker = ticker;
|
||||
_ticker.Add(OnTick);
|
||||
}
|
||||
private VisualElement _rootVisualElement;
|
||||
private Label _label;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_ticker.Remove(OnTick);
|
||||
}
|
||||
private void OnTick(float obj)
|
||||
{
|
||||
if (_label is null && _uxService.Root is not null)
|
||||
{
|
||||
_rootVisualElement=_uxService.Root as VisualElement;
|
||||
|
||||
_label = _rootVisualElement.Create<Label>();
|
||||
|
||||
_label.AddToClassList("bitkit-tool-tips");
|
||||
|
||||
_label.style.position = Position.Absolute;
|
||||
|
||||
|
||||
}
|
||||
if(_label is null || _rootVisualElement is null)return;
|
||||
var tooltip = CurrentToolTip(_rootVisualElement.panel);
|
||||
if (tooltip != "")
|
||||
{
|
||||
var mouse = Mouse.current;
|
||||
if (mouse is null) return;
|
||||
var mousePos = mouse.position.ReadValue();
|
||||
mousePos.y = Screen.height - mousePos.y;
|
||||
var pos =RuntimePanelUtils.ScreenToPanel(_label.panel,mousePos);
|
||||
pos.x += 24;
|
||||
if (pos.x + _label.layout.width > _label.panel.visualTree.layout.width)
|
||||
{
|
||||
//pos.x = label.panel.visualTree.layout.width - label.layout.width - label.layout.width;
|
||||
pos.x-=_label.layout.width+48;
|
||||
}
|
||||
|
||||
_label.visible = true;
|
||||
_label.text = tooltip;
|
||||
_label.transform.position = pos;
|
||||
_label.BringToFront();
|
||||
}
|
||||
else
|
||||
{
|
||||
_label.visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private string CurrentToolTip(IPanel panel)
|
||||
{
|
||||
// https://docs.unity3d.com/2022.2/Documentation/Manual/UIE-faq-event-and-input-system.html
|
||||
|
||||
if (!EventSystem.current.IsPointerOverGameObject()) return "";
|
||||
|
||||
var screenPosition = Mouse.current.position.ReadValue();
|
||||
screenPosition.y = Screen.height - screenPosition.y;
|
||||
|
||||
VisualElement ve = panel.Pick(RuntimePanelUtils.ScreenToPanel(panel, screenPosition));
|
||||
|
||||
return ve == null ? "" : ve.tooltip;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
11
Src/Unity/Scripts/UX/ToolTips/UXToolTips.cs.meta
Normal file
11
Src/Unity/Scripts/UX/ToolTips/UXToolTips.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac89bede6edc4874380395982ecc8af8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c2c992e0a089cf6469c3eca1f02e8617
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: db55007c589734842b1bd2e4d6367ed2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -8,43 +8,70 @@ using UnityEngine.UIElements;
|
||||
|
||||
namespace BITKit.UX
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Field|AttributeTargets.Property)]
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
|
||||
public class UXBindPathAttribute : Attribute
|
||||
{
|
||||
public string Path;
|
||||
public bool CanBeNull;
|
||||
public UXBindPathAttribute(){}
|
||||
|
||||
public UXBindPathAttribute()
|
||||
{
|
||||
}
|
||||
|
||||
public UXBindPathAttribute(string path)
|
||||
{
|
||||
Path = path;
|
||||
}
|
||||
public UXBindPathAttribute(string path,bool canBeNull)
|
||||
|
||||
public UXBindPathAttribute(string path, bool canBeNull)
|
||||
{
|
||||
Path = path;
|
||||
CanBeNull = canBeNull;
|
||||
}
|
||||
}
|
||||
public class UXUtils
|
||||
|
||||
public class UXUtils
|
||||
{
|
||||
public static void Inject(object self)
|
||||
public static void Inject(object self,VisualElement root=null)
|
||||
{
|
||||
UIDocument document;
|
||||
|
||||
UIDocument document = null;
|
||||
|
||||
var field = self.GetType().GetField("document",
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
|
||||
var rootVisualElementFieldInfo = self.GetType().GetField("RootVisualElement",
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
var rootVisualElementPropertyInfo = self.GetType().GetProperty("RootVisualElement",
|
||||
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
|
||||
switch (field)
|
||||
var rootVisualElement = (rootVisualElementFieldInfo, rootVisualElementPropertyInfo) switch
|
||||
{
|
||||
case null when self is MonoBehaviour monoBehaviour && monoBehaviour.TryGetComponent<UIDocument>(out document):
|
||||
break;
|
||||
case not null when field.GetValue(self) is UIDocument _document:
|
||||
document = _document;
|
||||
break;
|
||||
default:
|
||||
BIT4Log.Warning<UXUtils>($"document 未赋值或未找到");
|
||||
return;
|
||||
{ } when rootVisualElementPropertyInfo?.GetValue(self) is VisualElement ve => ve,
|
||||
{ } when rootVisualElementFieldInfo?.GetValue(self) is VisualElement ve => ve,
|
||||
_ => root,
|
||||
};
|
||||
|
||||
|
||||
if (rootVisualElement is not null)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (field)
|
||||
{
|
||||
case null when self is MonoBehaviour monoBehaviour &&
|
||||
monoBehaviour.TryGetComponent<UIDocument>(out document):
|
||||
break;
|
||||
case not null when field.GetValue(self) is UIDocument _document:
|
||||
document = _document;
|
||||
break;
|
||||
default:
|
||||
BIT4Log.Warning<UXUtils>($"document 未赋值或未找到@{self.GetType().Name}");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
foreach (var fieldInfo in self.GetType()
|
||||
.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
|
||||
@@ -52,7 +79,12 @@ namespace BITKit.UX
|
||||
)
|
||||
{
|
||||
var bindPathAtt = fieldInfo.GetCustomAttribute<UXBindPathAttribute>();
|
||||
VisualElement ve = document.rootVisualElement;
|
||||
VisualElement ve = (document, rootVisualElement) switch
|
||||
{
|
||||
(_, not null) => rootVisualElement,
|
||||
(not null, _) => document.rootVisualElement,
|
||||
_ => throw new NotImplementedException(),
|
||||
};
|
||||
foreach (var path in bindPathAtt.Path.Split("."))
|
||||
{
|
||||
ve = ve.Q(path);
|
||||
@@ -71,21 +103,6 @@ namespace BITKit.UX
|
||||
BIT4Log.Warning<UXUtils>(field!.Name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// if (field.GetValue(self) is not UIDocument _document)
|
||||
// {
|
||||
// if (self is MonoBehaviour monoBehaviour && (document = monoBehaviour.GetComponentInParent<UIDocument>()))
|
||||
// {
|
||||
// field.SetValue(self,document);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// BIT4Log.Warning<UXUtils>($"document 未赋值");
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,13 +1,10 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using BITKit.Mod;
|
||||
using BITKit.UX;
|
||||
using UnityEngine;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using kcp2k;
|
||||
using UnityEngine.Pool;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
namespace BITKit
|
||||
{
|
||||
@@ -25,37 +22,45 @@ namespace BITKit
|
||||
Implementation.Release(handle);
|
||||
}
|
||||
}
|
||||
[CustomType(typeof(IUXWaiting))]
|
||||
public class UXWaiting : MonoBehaviourSingleton<UXWaiting>,IUXWaiting
|
||||
public sealed class WaitingHandle : IUXWaitingHandle
|
||||
{
|
||||
public sealed class WaitingHandle : IUXWaitingHandle
|
||||
public string Message
|
||||
{
|
||||
public string Message
|
||||
{
|
||||
get => label.text;
|
||||
set => SetMessage(value);
|
||||
}
|
||||
public object Container => container;
|
||||
internal VisualElement container;
|
||||
internal Label label;
|
||||
internal Action OnDispose;
|
||||
internal Action<string> OnSetMessage;
|
||||
public void SetMessage(string message) => OnSetMessage?.Invoke(message);
|
||||
public void Dispose() => OnDispose?.Invoke();
|
||||
get => Label.text;
|
||||
set => SetMessage(value);
|
||||
}
|
||||
public object Container => VisualElement;
|
||||
internal VisualElement VisualElement;
|
||||
internal Label Label;
|
||||
internal Action OnDispose;
|
||||
internal Action<string> OnSetMessage;
|
||||
public void SetMessage(string message) => OnSetMessage?.Invoke(message);
|
||||
public void Dispose() => OnDispose?.Invoke();
|
||||
}
|
||||
[CustomType(typeof(IUXWaiting))]
|
||||
public sealed class UXWaiting : UIToolkitOverlay,IUXWaiting
|
||||
{
|
||||
private const string HandleTemplate = "ux_waiting_handle";
|
||||
public static UXWaiting Singleton { get; private set; }
|
||||
private readonly ITicker _ticker;
|
||||
public UXWaiting(IUXService uxService, ITicker ticker, CancellationTokenSource cancellationToken) : base(uxService, cancellationToken)
|
||||
{
|
||||
_ticker = ticker;
|
||||
Singleton = this;
|
||||
_visibleHandle.AddListener(Dispose);
|
||||
}
|
||||
protected override string DocumentPath => "ux_global_waiting";
|
||||
|
||||
[SerializeField] private VisualTreeAsset handleTemplate;
|
||||
[SerializeField] private bool asGlobal;
|
||||
private VisualTreeAsset _handleTemplate;
|
||||
|
||||
[UXBindPath("waiting-container")]
|
||||
private VisualElement _container;
|
||||
[UXBindPath("waiting-root")]
|
||||
private VisualElement _root;
|
||||
|
||||
private readonly ConcurrentQueue<(WaitingHandle handle,string text)> _messageQueue = new();
|
||||
private readonly ConcurrentQueue<WaitingHandle> _initializedHandles = new();
|
||||
private readonly ConcurrentQueue<WaitingHandle> _disposeQueue = new();
|
||||
private readonly ValidHandle _visibleHandle = new();
|
||||
private InitializationState _initializationState;
|
||||
public IUXWaitingHandle Get()
|
||||
{
|
||||
var handle = new WaitingHandle();
|
||||
@@ -67,42 +72,74 @@ namespace BITKit
|
||||
handle.OnDispose = () =>
|
||||
{
|
||||
_disposeQueue.Enqueue(handle);
|
||||
_ticker.Add(OnTick);
|
||||
};
|
||||
|
||||
_ticker.Add(OnTick);
|
||||
|
||||
return handle;
|
||||
}
|
||||
public void Release(IUXWaitingHandle handle)
|
||||
{
|
||||
handle.Dispose();
|
||||
}
|
||||
private void Update()
|
||||
private async void OnTick(float deltaTime)
|
||||
{
|
||||
switch (_initializationState)
|
||||
{
|
||||
case InitializationState.None:
|
||||
_initializationState = InitializationState.Initializing;
|
||||
await InitializeAsync();
|
||||
break;
|
||||
case InitializationState.Initializing:
|
||||
return;
|
||||
}
|
||||
while (_initializedHandles.TryDequeue(out var handle))
|
||||
{
|
||||
var container = _container.Create(handleTemplate);
|
||||
handle.container = container;
|
||||
handle.label = container.Get<Label>();
|
||||
var container = _container.Create(_handleTemplate);
|
||||
_visibleHandle.AddElement(handle);
|
||||
handle.VisualElement = container;
|
||||
handle.Label = container.Get<Label>();
|
||||
}
|
||||
while (_messageQueue.TryDequeue(out var message))
|
||||
{
|
||||
message.handle.label.text = message.text;
|
||||
message.handle.Label.text = message.text;
|
||||
}
|
||||
while (_disposeQueue.TryDequeue(out var handle))
|
||||
{
|
||||
handle.container.RemoveFromHierarchy();
|
||||
handle.VisualElement.RemoveFromHierarchy();
|
||||
_visibleHandle.RemoveElement(handle);
|
||||
}
|
||||
_visibleHandle.SetElements(0, _container.childCount>0);
|
||||
_visibleHandle.Invoke();
|
||||
}
|
||||
protected override void Awake()
|
||||
|
||||
public override async UniTask InitializeAsync()
|
||||
{
|
||||
base.Awake();
|
||||
await base.InitializeAsync();
|
||||
_handleTemplate = await ModService.LoadAsset<VisualTreeAsset>(HandleTemplate);
|
||||
if (_handleTemplate is null)
|
||||
{
|
||||
Debug.LogError($"{HandleTemplate} is null");
|
||||
}
|
||||
|
||||
UXUtils.Inject(this);
|
||||
_container.Clear();
|
||||
_root.SetActive(false);
|
||||
|
||||
_initializationState = InitializationState.Initialized;
|
||||
}
|
||||
private void Start()
|
||||
|
||||
private void Dispose(bool dontDispose)
|
||||
{
|
||||
_visibleHandle.AddListener(_root.SetActive);
|
||||
_visibleHandle.Invoke();
|
||||
if (dontDispose is false)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
_initializationState = 0;
|
||||
base.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user