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Src/Core/WorldNode/WorldInfoPlayerStartNode.cs
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18
Src/Core/WorldNode/WorldInfoPlayerStartNode.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace BITKit.WorldNode
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{
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[Serializable]
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public struct WorldInfoPlayerStart:IWorldNode
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{
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public static WorldInfoPlayerStart Current { get; set; }
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public int Id { get; set; }
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public object WorldObject { get; set; }
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public void Initialize()
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{
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Current = this;
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}
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}
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}
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