1
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace BITKit
|
||||
{
|
||||
@@ -26,6 +27,11 @@ namespace BITKit
|
||||
/// </summary>
|
||||
/// <param name="action"></param>
|
||||
void Remove(Action<float> action);
|
||||
/// <summary>
|
||||
/// 手动调用循环
|
||||
/// </summary>
|
||||
/// <param name="delta"></param>
|
||||
void ManualTick(float delta);
|
||||
}
|
||||
/// <summary>
|
||||
/// 主线程循环
|
||||
@@ -35,4 +41,40 @@ namespace BITKit
|
||||
/// 线程池循环
|
||||
/// </summary>
|
||||
public interface IThreadTicker : ITicker { }
|
||||
|
||||
|
||||
#if UNITY_5_3_OR_NEWER
|
||||
/// <summary>
|
||||
/// 最后执行的循环,通常用于旋转、位移等
|
||||
/// </summary>
|
||||
public interface IAfterTicker : ITicker{}
|
||||
/// <summary>
|
||||
/// Unity专用固定循环
|
||||
/// </summary>
|
||||
public interface IFixedTicker : ITicker{}
|
||||
#endif
|
||||
|
||||
|
||||
public class Ticker : ITicker
|
||||
{
|
||||
private readonly Queue<Action> _queue = new();
|
||||
private event Action<float> TickEvents;
|
||||
public ulong TickCount { get; private set; }
|
||||
public void Add(Action action)
|
||||
{
|
||||
_queue.Enqueue(action);
|
||||
}
|
||||
public void Add(Action<float> action)=>TickEvents += action;
|
||||
public void Remove(Action<float> action)=>TickEvents -= action;
|
||||
|
||||
public void ManualTick(float delta)
|
||||
{
|
||||
TickCount++;
|
||||
while (_queue.TryDequeue(out var action))
|
||||
{
|
||||
action.Invoke();
|
||||
}
|
||||
TickEvents?.Invoke(delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
70
Src/Core/Ticker/TimerTicker.cs
Normal file
70
Src/Core/Ticker/TimerTicker.cs
Normal file
@@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using BITKit;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace BITKit
|
||||
{
|
||||
public class TimerTicker:ITicker
|
||||
{
|
||||
public TimerTicker()
|
||||
{
|
||||
_timer = new Timer();
|
||||
_timer.Elapsed += (sender, args) =>
|
||||
{
|
||||
OnTick();
|
||||
if (_timer.Enabled && _timer.AutoReset is false)
|
||||
{
|
||||
_timer.Start();
|
||||
}
|
||||
};
|
||||
}
|
||||
public int TickRate { get; set; }
|
||||
public ulong TickCount { get; private set; }
|
||||
private readonly Timer _timer;
|
||||
private float _deltaTime;
|
||||
private event Action<float> Tick;
|
||||
public void Add(Action action)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Add(Action<float> action)
|
||||
{
|
||||
Tick += action;
|
||||
}
|
||||
|
||||
public void Remove(Action<float> action)
|
||||
{
|
||||
Tick -= action;
|
||||
}
|
||||
|
||||
public void ManualTick(float delta)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_deltaTime = 1f / TickRate;
|
||||
_timer.Interval = TimeSpan.FromSeconds(_deltaTime).TotalMilliseconds;
|
||||
_timer.Enabled = true;
|
||||
}
|
||||
private void OnTick()
|
||||
{
|
||||
try
|
||||
{
|
||||
TickCount++;
|
||||
Tick?.Invoke(_deltaTime);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
BIT4Log.LogException(e);
|
||||
}
|
||||
|
||||
}
|
||||
public void Stop()
|
||||
{
|
||||
_timer.Enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
11
Src/Core/Ticker/TimerTicker.cs.meta
Normal file
11
Src/Core/Ticker/TimerTicker.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e07078010581a9b4481480587c1f6c64
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user