This commit is contained in:
CortexCore
2023-06-05 16:25:06 +08:00
parent 9027120bb8
commit 4565ff2e35
2947 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
namespace BITKit.WorldChunk
{
public class WorldChunkManager : MonoBehaviour
{
public Vector2Int playerSize;
Rect playerRect;
void FixedUpdate()
{
var cameraPos = Camera.main.transform.position;
Vector2 position = new()
{
x = cameraPos.x - playerSize.x / 2,
y = cameraPos.z - playerSize.y / 2,
};
playerRect = new(position, playerSize);
OnUpdate();
//ThreadHelper.Add(OnUpdate);
}
void OnUpdate()
{
WorldChunk.chunks.ForEach(x =>
{
var isOverlay = playerRect.Overlaps(x.GetRect());
x.SetActive(isOverlay);
});
}
}
}