This commit is contained in:
CortexCore
2023-06-05 16:25:06 +08:00
parent 9027120bb8
commit 4565ff2e35
2947 changed files with 0 additions and 0 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
namespace BITKit.Entities
{
public class EntityLocalPlayer : EntityComponent
{
public override void OnStart()
{
base.OnStart();
entity.Set<bool>(nameof(EntityComponent.isLocalPlayer), true);
if (isSpawned is false)
{
foreach (var x in GetComponentsInChildren<IEntityComponent>(true))
{
x.OnSpawn();
}
entity.Set<bool>(nameof(isSpawned), true);
}
IEntity.LocalPlayer = entity;
IEntity.OnSpawnLocalPlayer.Invoke(entity);
}
public override void OnDestroyComponent()
{
base.OnDestroyComponent();
if (isSpawned)
{
foreach (var x in GetComponentsInChildren<IEntityComponent>(true))
{
x.OnDespawn();
}
entity.Set<bool>(nameof(isSpawned), false);
}
IEntity.LocalPlayer = null;
}
public override void OnSpawn()
{
BIT4Log.Log<EntityLocalPlayer>("已创建本地玩家");
}
}
}