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Unity/Scripts/Debuger/HttpClientGetAsync.cs
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29
Unity/Scripts/Debuger/HttpClientGetAsync.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Sirenix.OdinInspector;
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using Cysharp.Threading.Tasks;
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using System.Net.Http;
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using Newtonsoft.Json;
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namespace BITKit
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{
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public class HttpClientGetAsync : BITBehavior
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{
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HttpClient client = new(new HttpClientHandler()
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{
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AllowAutoRedirect = true
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})
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{
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// Timeout = System.TimeSpan.FromSeconds(1)
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};
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public string url;
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[TextArea] public string result;
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[Button]
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async void Excute()
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{
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var value = await client.GetAsync(url);
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result = await value.Content.ReadAsStringAsync();
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}
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}
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}
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