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Unity/Scripts/Components/ExcuteCommand.cs
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15
Unity/Scripts/Components/ExcuteCommand.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Sirenix.OdinInspector;
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namespace BITKit
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{
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public class ExcuteCommand : MonoBehaviour
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{
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public string command;
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public void Excute()
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{
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Data.Set("Cmd", command);
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}
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}
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}
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