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@@ -3,14 +3,14 @@ using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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#if UNITY_64
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namespace BITKit.IO
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{
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public class UnityApplicationFile : MonoBehaviour
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{
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#if !UNITY_WEBGL
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[SerializeReference,SubclassSelector] internal IApplicationFile service;
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#endif
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}
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#if UNITY_EDITOR && !UNITY_WEBGL
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[CustomEditor(typeof(UnityApplicationFile))]
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@@ -49,4 +49,4 @@ namespace BITKit.IO
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}
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#endif
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}
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#endif
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