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@@ -62,6 +62,7 @@ namespace BITKit.Entities
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/// </summary>
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public interface IEntityMovement:IStateMachine<IEntityMovementState>
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{
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Vector3 Size => Vector3.one;
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float ReferenceSpeed => 2.5f;
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Vector3 Position { get; set; }
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Quaternion Rotation { get; set; }
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@@ -138,5 +139,6 @@ namespace BITKit.Entities
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void BeforeUpdateMovement(float deltaTime);
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void AfterUpdateMovement(float deltaTime);
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void ExecuteCommand<T>(T command);
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void DrawGizmos();
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}
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}
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