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@@ -5,6 +5,7 @@ using AYellowpaper.SerializedCollections;
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#if UNITY_EDITOR
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using UnityEditor;
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using YooAsset;
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#endif
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using UnityEngine;
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@@ -21,7 +22,15 @@ namespace BITKit
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{
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if (_singleton == null)
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{
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//_singleton = ScriptableObjectHelper.Get<DictionaryReferenceScriptableObject>();
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#if UNITY_EDITOR
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_singleton =
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AssetDatabase.LoadAssetAtPath<DictionaryReferenceScriptableObject>(
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"Assets/Artists/Configs/reference_dictionary.asset");
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#else
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var task = YooAssets.LoadAssetAsync("reference_directory");
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task.WaitForAsyncComplete();
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_singleton=task.AssetObject as DictionaryReferenceScriptableObject;
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#endif
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}
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return _singleton;
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}
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