16 lines
348 B
C#
16 lines
348 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using Sirenix.OdinInspector;
|
||
|
namespace BITKit.UX
|
||
|
{
|
||
|
public class DebugUXElement : SerializedMonoBehaviour
|
||
|
{
|
||
|
public UXElement element;
|
||
|
[Button]
|
||
|
public void SetActive(bool active)
|
||
|
{
|
||
|
element.Set(active);
|
||
|
}
|
||
|
}
|
||
|
}
|