2023-06-05 19:57:17 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Cysharp.Threading.Tasks;
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using System;
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using System.Text;
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using System.Threading;
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using System.Net.Http;
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using UnityEngine.Events;
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using UnityEngine.Networking;
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using UnityEngine.UIElements;
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namespace BITKit.HttpNet
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{
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public class NetworkRequest : BITBehavior, IAction
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{
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[SubclassSelector, SerializeReference] public References _url;
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public Provider onException;
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public Provider provider;
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public Provider onPing;
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public IntervalUpdate updater = new();
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[SubclassSelector, SerializeReference] public WebProvider webProvider;
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public Counter counter = new();
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public string result;
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public int requestCount;
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public int responsedCount;
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public float deltaTick;
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public double requestTime;
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public LimitTimes limit = new(64);
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System.Timers.Timer timer = new();
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CompletionRate completionRate = new();
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ValidHandle isActive = new();
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float internalTime;
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CancellationToken cancellationToken;
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void Awake()
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{
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cancellationToken = gameObject.GetCancellationTokenOnDestroy();
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timer.Elapsed += (x, y) => OnUpdate();
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isActive.AddListener(Set);
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isActive.AddDisableElements(this);
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#if UNITY_EDITOR
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object pause = new();
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UnityEditor.EditorApplication.pauseStateChanged += (x) =>
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{
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isActive.SetDisableElements(pause, x is UnityEditor.PauseState.Paused);
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};
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updater.onSetActive += SetIntervalUpdateActive;
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#endif
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}
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void OnEnable()
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{
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isActive.AddElement(this);
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}
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void Start()
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{
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isActive.RemoveDisableElements(this);
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}
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void OnDisable()
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{
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isActive.RemoveElement(this);
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}
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void OnDestroy()
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{
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timer.Dispose();
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}
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void SetIntervalUpdateActive(bool active)
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{
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isActive.SetDisableElements(internalTime, active is false);
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}
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void Update()
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{
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deltaTick = completionRate;
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}
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void Set(bool active)
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{
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if (timer.Enabled != active)
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{
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if (active)
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{
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var interval = TimeSpan.FromSeconds(updater.updateInterval).TotalMilliseconds;
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timer.Interval = interval;
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timer.AutoReset = true;
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timer.Start();
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}
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else
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{
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timer.Stop();
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}
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}
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}
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protected virtual void OnUpdate()
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{
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try
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{
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if (limit && updater.enable)
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{
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Excute(true);
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}
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}
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catch (System.Exception e)
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{
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BIT4Log.Warnning(e);
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throw;
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}
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}
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public void Excute()
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{
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Excute(false);
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}
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public async void Excute(bool release = false)
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{
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2023-06-07 18:38:07 +08:00
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try
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{
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BITAppForUnity.ThrowIfNotPlaying();
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}
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catch (AppIsNotPlayingException)
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{
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}
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catch (OperationCanceledException)
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{
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}
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2023-06-05 19:57:17 +08:00
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NetworkCore.Add(_url);
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requestCount++;
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internalTime += Utility.Time.deltaTime;
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completionRate.Get();
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var time = Utility.Time.timeAsDouble;
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try
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{
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var result = await webProvider.GetAsync(_url, cancellationToken);
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responsedCount++;
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provider?.Set(result);
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completionRate.Release();
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requestTime = Utility.Time.timeAsDouble - time;
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if (requestTime is not 0)
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onPing?.Set(((int)(requestTime * 1000)).ToString());
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this.result = result;
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}
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catch (System.Exception e)
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{
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onException?.Set(e);
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switch (e)
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{
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case TimeoutException:
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case OperationCanceledException:
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case System.Net.WebException:
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case System.Net.Http.HttpRequestException:
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break;
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case InvalidOperationException operationException:
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Debug.LogWarning(_url.Get());
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goto default;
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default:
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Debug.LogException(e, this);
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break;
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}
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}
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if (release)
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{
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limit.Release();
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}
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}
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}
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#if UNITY_EDITOR
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[UnityEditor.CustomEditor(typeof(NetworkRequest))]
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public class Inspector : BITInspector<NetworkRequest>
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{
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public override VisualElement CreateInspectorGUI()
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{
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var root = base.CreateInspectorGUI();
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var button = new Button(agent.Excute);
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button.text = "Request";
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root.Add(button);
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return root;
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}
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}
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#endif
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}
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