2023-06-05 19:57:17 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2023-06-29 14:57:11 +08:00
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2023-06-05 19:57:17 +08:00
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namespace BITKit.UX
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{
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public class DebugUXElement : MonoBehaviour
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{
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public UXElement element;
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2023-06-29 14:57:11 +08:00
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2023-06-05 19:57:17 +08:00
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public void SetActive(bool active)
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{
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element.Set(active);
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}
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}
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}
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