18 lines
429 B
C#
18 lines
429 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit
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{
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public class SetData : Provider<string>
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{
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[SerializeReference,SubclassSelector]public References key;
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public override string Get()
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{
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throw new System.NotImplementedException();
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}
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public override void Set(string t)
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{
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Data.Set(key, t);
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}
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}
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}
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