15 lines
372 B
C#
15 lines
372 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit
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{
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public record PlayerConfig
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{
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[SaveData]
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public static PlayerConfig singleton = new();
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public float sensitivity = 1.81f;
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public float touchSensitivity = 0.22f;
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public float m_yaw = 0.022f;
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public float fov = 75;
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}
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}
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