18 lines
519 B
C#
18 lines
519 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit
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{
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public class ShowDictionary : Provider<IDictionary<string, string>>
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{
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public IDictionary<string, string> dictionary = new Dictionary<string, string>();
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public override IDictionary<string, string> Get()
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{
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throw new System.NotImplementedException();
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}
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public override void Set(IDictionary<string, string> t)
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{
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dictionary = t;
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}
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}
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}
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