16 lines
406 B
C#
16 lines
406 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
namespace BITKit
|
||
|
{
|
||
|
public class PhysicsImpacter : MonoBehaviour
|
||
|
{
|
||
|
void OnCollisionEnter(Collision collision)
|
||
|
{
|
||
|
if (collision.transform.TryGetComponent<IPhysicsImpact>(out var impact))
|
||
|
{
|
||
|
impact.AddImpact(collision.relativeVelocity);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|