23 lines
619 B
C#
23 lines
619 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
namespace BITKit
|
||
|
{
|
||
|
[System.Serializable]
|
||
|
public class GetNameFromIDatabase : NameProvider
|
||
|
{
|
||
|
[SerializeReference, SubclassSelector] public References path;
|
||
|
public Object Object;
|
||
|
public override string GetName(object obj, params object[] extensions)
|
||
|
{
|
||
|
if (Object is IDatabase database)
|
||
|
{
|
||
|
return database.Get<string>(path);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
throw new System.NullReferenceException();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|