BITKit/Packages/Runtime~/Unity/Tests/PropertyTest.cs

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2023-06-05 19:57:17 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using System.Text;
using UnityEngine.TestTools;
using System.Linq;
namespace BITKit
{
public class PropertyTest
{
[Test]
public void TestProperty()
{
TestValue(64);
TestValue(3.1415926);
TestValue(true);
TestValue(DateTime.Now);
}
void TestValue<T>(T value)
{
Property property = new Property();
property.SetProperty(value);
var output = property.GetProperty<T>();
Debug.Log($"<22><><EFBFBD><EFBFBD>ֵ:{value},<2C><><EFBFBD><EFBFBD>ֵ:{output},<2C><><EFBFBD><EFBFBD>:{value.Equals(output)}");
}
}
}