22 lines
509 B
C#
22 lines
509 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using NodeCanvas.Tasks;
|
||
|
using NodeCanvas.Framework;
|
||
|
using BITKit.SubSystems;
|
||
|
using BITKit.SubSystems.Quest;
|
||
|
using NodeCanvas.BehaviourTrees;
|
||
|
|
||
|
namespace BITKit
|
||
|
{
|
||
|
public class Interval : ConditionTask
|
||
|
{
|
||
|
public BBParameter<float> interval;
|
||
|
private readonly IntervalUpdate intervalUpdate = new();
|
||
|
protected override bool OnCheck()
|
||
|
{
|
||
|
intervalUpdate.Interval = interval.value;
|
||
|
return intervalUpdate.AllowUpdate;
|
||
|
}
|
||
|
}
|
||
|
}
|