BITKit/Src/Unity/Scripts/UX/Input/UXScreenJoyStick.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEngine.Events;
namespace BITKit.UX
{
public class UXScreenJoyStick : UXDrag
{
[Header(Constant.Header.Settings)]
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[SerializeField] private float range;
[SerializeField] private bool resetOnUp;
[SerializeField] private bool updateDelta;
[SerializeField] private bool raw;
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[Header(Constant.Header.Events)]
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[SerializeField] private UnityEvent<Vector2> onDelta;
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[Header(Constant.Header.InternalVariables)]
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[SerializeField,ReadOnly] private Vector2 delta;
public override void OnStart()
{
base.OnStart();
visualElement.RegisterCallback<PointerMoveEvent>(OnPointerMove);
}
private void OnPointerMove(PointerMoveEvent evt)
{
if (raw&& isDraging)
{
onDelta.Invoke(evt.deltaPosition);
}
}
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protected override Vector2 GetProcessDelta(Vector2 delta)
{
delta = Vector2.ClampMagnitude(delta, range);
return delta;
}
protected override void PointerUpEventHandler(PointerUpEvent evt)
{
base.PointerUpEventHandler(evt);
if (resetOnUp)
{
visualElement.transform.position = default;
onDelta.Invoke(this.delta = default);
}
}
protected override void OnDelta(Vector2 delta)
{
delta.y = -delta.y;
if (updateDelta is false)
onDelta.Invoke(delta);
this.delta = delta;
}
void Update()
{
if (updateDelta && delta.sqrMagnitude is not 0)
{
onDelta.Invoke(delta);
}
}
}
}