18 lines
422 B
C#
18 lines
422 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit.Entities
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{
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[CustomType(typeof(IAddressable))]
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public class EntityAddressableComponent : MonoBehaviour,IAddressable
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{
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[SerializeField] private string addressablePath;
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[SerializeField] private ulong addressableId;
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public string AddressablePath => addressablePath;
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public ulong AddressableId => addressableId;
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}
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}
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