BITKit/Src/Unity/Scripts/Animator/AnimationProperty.cs

11 lines
286 B
C#
Raw Normal View History

2023-06-05 19:57:17 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AnimationProperty : MonoBehaviour
{
public static implicit operator float(AnimationProperty self) => self.value;
2023-11-06 01:17:23 +08:00
[SerializeField]private float value;
public float Value => value;
2023-06-05 19:57:17 +08:00
}