20 lines
379 B
C#
20 lines
379 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net.Sockets.Kcp;
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using PaintIn3D;
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using UnityEngine;
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namespace BITFALL.Feel
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{
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public class BloodDecalService : MonoBehaviour
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{
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public static P3dPaintDecal Decal { get; private set; }
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[SerializeField] private P3dPaintDecal _decal;
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private void Start()
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{
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Decal = _decal;
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}
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}
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}
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