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BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain Engine/Runtime/Scripts/Rendering/IGGrassMaterialConfigurator.cs
CortexCore 757ffe79ee 1
2025-03-14 21:04:19 +08:00

14 lines
308 B
C#

#if GRIFFIN
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin.Rendering
{
public interface IGGrassMaterialConfigurator
{
void Configure(GStylizedTerrain terrain, int prototypeIndex, MaterialPropertyBlock propertyBlock);
}
}
#endif