Files
BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain Engine/Runtime/Scripts/Physics/GShadingSystem.cs
CortexCore 757ffe79ee 1
2025-03-14 21:04:19 +08:00

17 lines
243 B
C#

#if GRIFFIN
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin
{
public enum GShadingSystem
{
Polaris,
#if __MICROSPLAT_POLARIS__
MicroSplat
#endif
}
}
#endif