BITFALL/Assets/Plugins/FImpossible Creations/Plugins - Level Design/PGG/Mod Graph/Mod Cells/MR_AddCellData.cs

74 lines
2.6 KiB
C#

using FIMSpace.Generating.Planning.PlannerNodes;
using FIMSpace.Graph;
#if UNITY_EDITOR
using UnityEditor;
#endif
using UnityEngine;
using FIMSpace.Generating.Planner.Nodes;
using FIMSpace.Generating.Rules;
namespace FIMSpace.Generating.Planning.ModNodes.Operations
{
public class MR_AddCellData : PlannerRuleBase
{
public override string GetDisplayName(float maxWidth = 120) { return wasCreated ? " Add Cell Data" : "Add Cell Data"; }
public override string GetNodeTooltipDescription { get { return "Adding Cell Data string to provided cell which can be used by other spawners rules"; } }
public override Color GetNodeColor() { return new Color(0.7f, 0.55f, 0.25f, 0.9f); }
public override bool IsFoldable { get { return true; } }
public override Vector2 NodeSize { get { return new Vector2(184, _EditorFoldout ? 100 : 82); } }
public override bool DrawInputConnector { get { return true; } }
public override bool DrawOutputConnector { get { return true; } }
public override EPlannerNodeType NodeType { get { return EPlannerNodeType.WholeFieldPlacement; } }
[Port(EPortPinType.Input, 1)] public PGGStringPort DataString;
[HideInInspector] [Port(EPortPinType.Input, 1)] public PGGModCellPort Cell;
//[HideInInspector] [Port(EPortPinType.Input, 1)] public PGGVector3Port CommandDirection;
public override void Execute(PlanGenerationPrint print, PlannerResult newResult)
{
Cell.TriggerReadPort(true);
var cell = Cell.GetInputCellValue;
if (FGenerators.IsNull(cell)) cell = MG_Cell;
if (cell == null) return;
DataString.TriggerReadPort(true);
string str = DataString.GetInputValue;
if (!string.IsNullOrEmpty(str))
{
//CommandDirection.TriggerReadPort(true);
//if (CommandDirection.Connections.Count > 0)
//{
// cell.AddCustomData(str);
//}
//else
{
cell.AddCustomData(str);
}
}
}
#if UNITY_EDITOR
SerializedProperty sp = null;
public override void Editor_OnNodeBodyGUI(ScriptableObject setup)
{
base.Editor_OnNodeBodyGUI(setup);
baseSerializedObject.Update();
if (_EditorFoldout)
{
if (sp == null) sp = baseSerializedObject.FindProperty("Cell");
EditorGUILayout.PropertyField(sp);
}
baseSerializedObject.ApplyModifiedProperties();
}
#endif
}
}