Files
BITFALL/Assets/Plugins/FImpossible Creations/Plugins - Level Design/PGG/Editor/Utilities/PGGStartupReferences.cs
CortexCore ba342d6627 1
2023-11-30 00:23:23 +08:00

20 lines
623 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace FIMSpace.Hidden
{
//[CreateAssetMenu(fileName = "PGGStartudRefs", menuName = "ScriptableObjects/PGGStartudRefs", order = 1)]
public sealed class PGGStartupReferences : ScriptableObject
{
public Object DemosPackage;
public Object QuickStartFile;
public Object ManualFile;
public Object PGGdirectory;
public Object FSDraftsdirectory;
public Object FSModPackDraftsDirectory;
public Object FieldPlannerDraftsDirectory;
public Texture2D StartupImage;
}
}