20 lines
623 B
C#
20 lines
623 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace FIMSpace.Hidden
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{
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//[CreateAssetMenu(fileName = "PGGStartudRefs", menuName = "ScriptableObjects/PGGStartudRefs", order = 1)]
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public sealed class PGGStartupReferences : ScriptableObject
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{
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public Object DemosPackage;
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public Object QuickStartFile;
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public Object ManualFile;
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public Object PGGdirectory;
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public Object FSDraftsdirectory;
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public Object FSModPackDraftsDirectory;
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public Object FieldPlannerDraftsDirectory;
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public Texture2D StartupImage;
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}
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}
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