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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace FIMSpace.Generating
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{
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public enum EOrigin { Unchanged, BottomCenter, Center, BottomLeft, TopCenter, BottomCenterBack, BottomCenterFront }
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public enum EUVFit { FitX, FitY, FitXY }
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} |