BITFALL/Assets/BITKit/Unity/Scripts/Timeline/OverrideEntityTrack.cs

16 lines
285 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Timeline;
namespace BITKit.Entities.Timeline
{
[TrackClipType(typeof(OverrideEntityClip))]
[TrackBindingType(typeof(Entity))]
public class OverrideEntityTrack : TrackAsset
{
}
}