BITFALL/Assets/Tokyo_Street/Prefabs/Props/Lamp_Round.prefab

290 lines
7.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3553215755462965673
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1770986743314563825}
- component: {fileID: 1496681093923707142}
- component: {fileID: 8588588330890344648}
- component: {fileID: 1625574203229412702}
m_Layer: 0
m_Name: Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &1770986743314563825
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3553215755462965673}
serializedVersion: 2
m_LocalRotation: {x: -0.49999985, y: -0.50000036, z: -0.49999985, w: 0.49999997}
m_LocalPosition: {x: 0.00000035762787, y: 0.3, z: 0.0000001937151}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3956442226358477375}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: -90}
--- !u!114 &1496681093923707142
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3553215755462965673}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 57f24a4aaa0761b45ba25e7e5108e2c7, type: 3}
m_Name:
m_EditorClassIdentifier:
UID: 1594042746
color: {r: 1, g: 1, b: 1, a: 1}
intensity: 1
shadowSpread: 0.05
cutoff: 10
realisticFalloff: 1
legacySampling: 1
samples: 8
projMode: 4
cookie: {fileID: 2800000, guid: 3a66602b8cc7fdd4ab57d07b4176432b, type: 3}
angle: 179
innerAngle: 68.02897
cubemap: {fileID: 0}
iesFile: {fileID: 0}
bitmask: 1
bakeToIndirect: 0
shadowmask: 0
shadowmaskFalloff: 0
indirectIntensity: 0
falloffMinRadius: 0.01
shadowmaskGroupID: 0
directionMode: 0
maskChannel: 0
--- !u!108 &8588588330890344648
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3553215755462965673}
m_Enabled: 0
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 179
m_InnerSpotAngle: 121.77185
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &1625574203229412702
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3553215755462965673}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1 &4441617488643602565
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3956442226358477375}
- component: {fileID: 92254159708679578}
- component: {fileID: 2784130440736020816}
- component: {fileID: 1921035206791518492}
- component: {fileID: 6797130418477657301}
m_Layer: 0
m_Name: Lamp_Round
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
--- !u!4 &3956442226358477375
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4441617488643602565}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1770986743314563825}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &92254159708679578
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4441617488643602565}
m_Mesh: {fileID: 148896821736244144, guid: f2ebdbf588b2e48419dd2259d45919dd, type: 3}
--- !u!23 &2784130440736020816
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4441617488643602565}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4dd29e3c8044a8d48bc78e4b4d71f074, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!205 &1921035206791518492
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4441617488643602565}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.000000029802322, y: 0.007061877, z: 0}
m_Size: 0.21351528
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.00881043
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 2784130440736020816}
m_Enabled: 1
--- !u!114 &6797130418477657301
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4441617488643602565}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a28e27cacfc7e70479097f0a63c37217, type: 3}
m_Name:
m_EditorClassIdentifier:
UID: 279447108
color: {r: 0.7490196, g: 0.7490196, b: 0.7490196, a: 1}
intensity: 4.1
texture: {fileID: 0}
cutoff: 100
samples: 256
samples2: 16
samples2_previous: 16
bitmask: 1
selfShadow: 1
bakeToIndirect: 1
shadowmask: 0
indirectIntensity: 1
shadowmaskFalloff: 0
maskChannel: 0
lmid: -2