31 lines
651 B
C#
31 lines
651 B
C#
// Amplify Animation Pack - Third-Person Character Controller
|
|
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
namespace AmplifyAnimationPack
|
|
{
|
|
public class EnemyClass : MonoBehaviour
|
|
{
|
|
[SerializeField]
|
|
private GameObject destructionFXPrefab;
|
|
|
|
private void OnTriggerEnter( Collider other )
|
|
{
|
|
if( other.name == "Hitbox" )
|
|
{
|
|
Instantiate( destructionFXPrefab , transform.position , Quaternion.identity );
|
|
|
|
CharacterClass charRef = other.GetComponentInParent<CharacterClass>();
|
|
if( charRef.isLocked )
|
|
{
|
|
charRef.TriggerLockOn();
|
|
}
|
|
|
|
gameObject.SetActive( false );
|
|
|
|
}
|
|
}
|
|
}
|
|
} |