Files
BITFALL/Assets/Plugins/GSpawn - Level Designer/Scripts/UI/IUIItemStateProvider.cs
2024-08-11 16:16:31 +08:00

11 lines
255 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public interface IUIItemStateProvider
{
bool uiSelected { get; set; }
CopyPasteMode uiCopyPasteMode { get; set; }
PluginGuid guid { get; }
}
}
#endif