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BITFALL/Assets/Plugins/GSpawn - Level Designer/Scripts/Shapes/Shape3D.cs
2024-08-11 16:16:31 +08:00

10 lines
177 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public abstract class Shape3D
{
public abstract void drawFilled();
public abstract void drawWire();
}
}
#endif