BITFALL/Assets/Artists/Scripts/WorldChunk/RuntimeInteriorService.cs

17 lines
265 B
C#

using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using BITKit;
using MeshCombineStudio;
using UnityEngine;
namespace BITFALL.OpenWorld
{
public class RuntimeInteriorService : MonoBehaviour
{
}
}