BITFALL/Assets/Artists/Scripts/Industry/InGameGateway.cs

27 lines
518 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITFALL.Industry
{
public class InGameGateway :UnityNetDevice,INetGateway
{
[SerializeField] private int radius;
protected override void Start()
{
base.Start();
InGameNetService.Register(this);
}
protected override void Dispose()
{
base.Dispose();
InGameNetService.UnRegister(this);
}
public override Bounds GetBounds()
{
return new Bounds(transform.position, Vector3.one * radius);
}
}
}