BITFALL/Assets/Artists/Configs/Items/556.asset

41 lines
1.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1124c18d28c78f74cae355c518715ba3, type: 3}
m_Name: 556
m_EditorClassIdentifier:
addressableId: 7813523534480629158
displayName: NATO 5.56x45mm
description: "\u901A\u5E38\u7528\u4E8E\u7A81\u51FB\u6B65\u67AA\u7684\u5B50\u5F39,\u9002\u7528\u4E8E\u4E2D\u8FDC\u8DDD\u79BB"
addressablePath: Assets_556
prefab: {fileID: 8014340914598679299, guid: cb9d1bb6c14662b439c7e69c4d5d3d29, type: 3}
squareIcon: {fileID: 2800000, guid: 4726f470feaaea6419c1ca66104270a2, type: 3}
rectangleIcon: {fileID: 0}
quality: 0
isImprovised: 0
allowUseWhileKnocked: 0
factoryProperties: []
runtimeProperties:
- rid: 3736623825111744717
references:
version: 2
RefIds:
- rid: -2
type: {class: , ns: , asm: }
- rid: 3736623825111744717
type: {class: DefaultClip, ns: BITFALL.Guns, asm: BITFALL.Item}
data:
remaining: 30
capacity: 30
ammoType:
rid: -2
ammoItem: {fileID: 11400000}