14 lines
242 B
C#
14 lines
242 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using BITKit;
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namespace BITFALL
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{
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/// <summary>
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/// ×ʲú»¯×°ÅäÅäÖÃ
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/// </summary>
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public class AssetableEquip : AssetableItem
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{
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}
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} |