Files
BITFALL/Assets/Artists/Scripts/Entity/Player/EntityGDNetAnimator.cs
CortexCore cd02761be7 init
2023-06-08 14:09:50 +08:00

22 lines
398 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
using BITKit.Entities;
namespace BITFALL.Entites
{
public class EntityGDNetAnimator : EntityComponent
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}