BITFALL/Assets/BITKit/Unity/Scripts/Location/LocationAdditiveElement.cs

19 lines
386 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public class LocationAdditiveElement : MonoBehaviour
{
[SerializeField] private LocationAdditive locationAdditive;
private void Update()
{
locationAdditive.AddPosition(transform.localPosition);
locationAdditive.AddEuler(transform.localEulerAngles);
}
}
}