BITFALL/Assets/BITKit/Core/Utility/ValidHandle.cs

147 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
namespace BITKit
{
public class ValidHandle
{
public ValidHandle() {}
public ValidHandle(Action<bool> boolDelegate)
{
AddListener(boolDelegate);
EventOnEnableChanged?.Invoke(enableHandle);
}
public static implicit operator bool(ValidHandle validHandle)
{
return validHandle.enableHandle;
}
public bool Allow => this;
private bool enableHandle;
private readonly List<object> objs = new List<object>();
private readonly List<object> disableObjs = new List<object>();
private bool tempEnable;
private Action<bool> EventOnEnableChanged;
public virtual void AddElement(object obj)
{
if (objs.Contains(obj))
{
}
else
{
objs.Add(obj);
}
CheckEnable();
}
protected void CheckEnable()
{
tempEnable = objs.Count > 0 && disableObjs.Count == 0;
if (tempEnable != enableHandle)
{
enableHandle = tempEnable;
if (EventOnEnableChanged is not null)
EventOnEnableChanged.Invoke(enableHandle);
}
}
public virtual void RemoveElement(object obj)
{
if (objs.Contains(obj))
{
objs.Remove(obj);
}
else
{
}
CheckEnable();
}
public virtual int lenght => objs.Count;
public virtual string[] GetElements()
{
List<string> elementNames = new List<string>();
for (int i = 0; i < objs.Count; i++)
{
elementNames.Add(objs[i].ToString());
}
return elementNames.ToArray();
}
public virtual bool Contains(object obj) => objs.Contains(obj);
public virtual void AddDisableElements(object obj)
{
if (disableObjs.Contains(obj))
{
}
else
{
disableObjs.Add(obj);
}
CheckEnable();
}
public void RemoveDisableElements(object obj)
{
if (disableObjs.Contains(obj))
{
disableObjs.Remove(obj);
}
else
{
}
CheckEnable();
}
public void SetElements(object obj, bool add = true)
{
if (add)
{
AddElement(obj);
}
else
{
RemoveElement(obj);
}
}
public virtual void SetDisableElements(object obj, bool add = true)
{
if (add)
{
AddDisableElements(obj);
}
else
{
RemoveDisableElements(obj);
}
}
public void Invoke()
{
var enable = disableObjs.Count == 0 && objs.Count > 0;
EventOnEnableChanged?.Invoke(enable);
}
public void Invoke(bool value)
{
EventOnEnableChanged?.Invoke(value);
}
public void AddListener(Action<bool> action)
{
EventOnEnableChanged+= action;
}
public void RemoveListener(Action<bool> action)
{
if(EventOnEnableChanged is not null && action is not null)
{
EventOnEnableChanged -= action;
}
}
public void Clear()
{
objs.Clear();
disableObjs.Clear();
Invoke();
}
}
}