Files
BITFALL/Assets/Artists/Scripts/Item/PlayerItems.cs
CortexCore a160813262 1
2023-10-20 19:31:12 +08:00

15 lines
229 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
namespace BITFALL.Items
{
[Serializable]
public sealed class PlayerReviveItem : IProperty
{
}
}