BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/CustomWagonComponent.cs

12 lines
253 B
C#

using UnityEngine;
namespace WSMGameStudio.RailroadSystem
{
[System.Serializable]
public struct CustomWagonComponent
{
public GameObject prefab;
public string customName;
public SpawnPosition[] positions;
}
}