BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/Camera/CameraSettings.cs

17 lines
349 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace WSMGameStudio.Cameras
{
[Serializable]
public class CameraSettings
{
public float cameraSpeed = 0;
public Vector3 offset;
public bool rotateAround = false;
public bool lookAtTarget = true;
}
}