BITFALL/Assets/Samples/Timeline/1.6.4/Customization Samples/Tween/TweenBehaviour.cs

21 lines
410 B
C#

using System;
using UnityEngine;
using UnityEngine.Playables;
namespace Timeline.Samples
{
// Runtime representation of a Tween clip.
public class TweenBehaviour : PlayableBehaviour
{
public Transform startLocation;
public Transform endLocation;
public bool shouldTweenPosition;
public bool shouldTweenRotation;
public AnimationCurve curve;
}
}