BITFALL/Assets/Plugins/CW/PaintIn3D/PaintIn3D_Game.asmdef

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{
"name": "PaintIn3D_Game",
"rootNamespace": "",
"references": [
"Unity.InputSystem",
"CW.Common",
"PaintIn3D"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}